That sounds sensible. I’d love for a (very, very hopeful) Cossack Hetmanate revolt option to replace Polish houses with Cossck Houses
i think the german immigrants in WOL also use houses like this… but its a long time since i played the mod.
thats atleast the german immigrant tc (seen in this video), the houses were similar.
Would the 'Western Europe’s set fit better for the Germans? At the very least it’s timberframed.
yeah. i think that would be also ok, although not excactly the same style… but i mean its age of empires after all xD doesnt need to be 100% accurate.
I’d love for a (very, very hopeful) Cossack Hetmanate revolt option to replace Polish houses with Cossck Houses
In principle, it could simply be the buildings of the Eastern European Architecture Set (Poles and Russians civs), but after whitewashing the walls with lime.
I am in favor of the current buildings from the Northern European Architecture Set receiving roof tiles instead of straw roofs and changing the color of the texture of their walls from yellow to red.
The brand new Eastern European Architecture Set should “inherit” the straw roofs.
British Cottage is an entirely viable and arguably better fit as thematically it makes more sense that your new and bustling settlement has the ‘go-to’ housing for its Settlers
You would think rough and ready construction was how things were done on the frontiers. But settlements were often planned out to replicate the home country. So when they planted a colony, they styled it like the manors/estates back in England.
Examples like Cannington Manor were some of the very first settlements near me. They weren’t as opulent as manors back in England, but they also weren’t a primitive cottage.
Those living/working inside a Manor/Country House would have been Service - i.e Footmen, Butlers, Hall Boys, Maids etc… not really the ilk to be building your economy.
You’re too focused on just the house. A manor includes the whole estate. You’d have plenty of groundskeepers and tenant workers all around the manor, not just butlers.
Some countries on the European mainland have seasonal cottages (often Scandinavian countries) however British cottage are distinctly different to those (and certainly not shacks!).
Everywhere outside of Britain cottage is a synonym for cabin and they’re generally a temporary residence. The fact that cottages are in no way a uniquely British thing is a very good reason to not have them as their unique buildings. Especially when you’re trying to replace an existing unique British building.
The Country Houses constructed during the AOE3 timespan were mostly ‘new’, demolishing the previous landmark and building often literally on top.
It’s perfectly reasonable to renovate or rebuild an old property and retain its name. Wealthy estate owners are going to want to live in a modern home, not a derelict medieval building that’s falling apart. I don’t see how a new building invalidates calling the property a manor or abbey when those are terms for the estate in general.
I’m speaking as a British person with the historic British terminolgy here. It’s only in modern times, many people (again, mostly outside the UK/Europe) refer to a country house as a Manor or as an Estate (a bugbear of mine as the Estate is the whole land rather than structure).
Keep in mind the original context of the game was colonies back in the Americas and the current Manors are a good fit for that context. Many of these settlements were sponsored by a wealthy patron or actively tried to emulate upper class society back in Britain so they were set up much like English estates with a central manor house.
I think we can both agree that a graphic change for something meant to be unique is in order nevertheless!
Absolutely. The first model was reasonable for the original game, but it could use an update with all the new flavour and changes the game has received.
I think this is a highly efficient solution
Here’s the link:
[aoe3CottageVar] here’s some stone age IV versions and versions with team colours I do love the idea of the terrace house design after the card is sent, it would probably look strange if players rotated houses around so they weren’t all facing the same way though lol
Simpler than that, and based on their work. I would love them to apply church’s styles for every civ:
I don’t know why you people keep suggesting new architectural changes and sets. If it wasn’t the problem, we would have already got Persians, Moroccans and maybe Koreans. It is even problem for AoE2, there is no new architectural sets for years.
This is one of the main reasons why we get European civilizations DLC for AoE3. Have you realized Malta has only campaign assets, so it is very real. Most probably it is too time consuming and expensive to make these so Microsoft doesn’t prefer it that way. We can hope but I don’t think it is even realistic.
There is a big difference between creating a full civ like persia and remoddeling houses. Additionaly i talk just about houses, because its relatively few work compared to creating full architectural sets… so yes, we know it requieres some ressources, but we also know that there wont be (many) additional maps in the next DLC so there should be some budget… and remember we got a lot of unique unit skins last year in a patch for free
I’d say that asking for architectural overhauls of the European-adjacent civs is entirely reasonable. They make up a majority of the game now, but they share three basic architectural sets, which is absurd.
At some point, an overhaul for them to reduce shared architectural sets to 2-4 civs per set would be ideal.