Proposal to buff the unique god techs we dont get to see in real games

To start off with Norse

Hamask = Better stats increase with each % hp missing

Safeguard = -50% wood discount as well for TCs and Forts (30% less for other buildings)

Huntress Axe = faster fire rate for axemen and 99 track rating instead of range + track rating

Vikings = Either bonus dmg vs civilian units or hack attack boost on top of gold generation

Dwargen Auger = -70% train time instead of -25% for rams

For Greeks

Phobos’ Spear of Panic = 15% train speed increase for infantry units along with all the current bonuses

Oracle = Allows you to see what god enemy is aging up with

Argive Patronage = Myrmidons spawn 5 secs faster (45 seconds to 40 seconds)

Olympian Weapons = Gives ALL human units 15% more attack

Egyptians

Serpent Spear = increase the poison DoT time to 7.5 seconds from 6 seconds

Sun Dried Mud Brick = -50% build time instead of 25%

Dark Water = remove the hp% increase and increase the healing rate significantly

Force of the West Wind = 90 seconds research time to 60 seconds

Crimson Linen = scarabs can lifesteal from buildings too at a slightly lower rate

Nebty= Pharoahs respawn immediately after death along with current effect

Book of Thoth = 5% more gather rates for Vills

And finally Atlanteans

Temporal Chaos = wood price of the technology halved / Price stays same but speeds up time shifting by 40%

Rheia’s Gift = All technologies costing favour researches 60% faster

Heroic Renewal = 2 hp per second regen instead of 1.5

Halo of the Sun = Increases fire siphon crush dmg by 25%

Petrification = All fire siphons gain petrification by default and doesnt reset when moving but reduced to 20% hack increase from 32.5%

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