Protoattachment to Building does not work correctly

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD V: 100.15.590760 P2
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

  • Units that attach a protounit to buildings does correctly apply it, especially with certain buildings.
  • Such example is the Arsonist and Hoop Thrower

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST !

  • 100%

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e!

Here’s the steps to reproduce the issue:

  1. Spawn an arsonist

  2. Let it attack a building, especially Lakota Town Center or Shogunate Wonder (there is more)

  3. Look at the Building HP if it is draining (in this case I made it selectable and visible to count)

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not prese nt?

  • Should apply the attached proto unit to buildings correctly.

:play_button: IMAGE

:backhand_index_pointing_down: ALWAYS attach a PIC

Only 5 / 10 of the attachment applied onto the Lakota Town Center, highly dependent on the angle of siege.

10 / 10 of the attachment applied onto the Normal Town Center.

0 / 10 of the attachment applied onto the Shongunate Wonder, highly dependent on the angle of siege.

(Conclusion, Arsonist -F Tier)

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