[PUP] AI doesn't advance beyond commerce age and stops making villagers on Lake Victoria

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • **GAME BUILD #:**latest PUP
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED


As the title says. See timeline below. None of the AI players have advanced to Fortress and have capped themselves at 45 vils. Recording is attached.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

I’ve played only one game.

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Play against AI on lake victoria.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

AI will advance to Fortress Age and beyond and also train vils.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe3Ysav) or GAME RECORDING (.aoe3Yrec) of the match where you encountered the issue. Link it below if using an external file service.

Record Game 2022-01-25 12-12-05.age3Yrec (10.0 MB)

Heey @DiplexBoss6, I wasn’t able to reproduce your issue of the AIs not trying to reach the Fortress Age. The AIs have by the way always capped themselves at a certain amount of Villagers(for example 45) / army in the early ages, so this is intended.

Maybe something went wrong in this particular instance, on lake Victoria.

I’ll play another match later and if it happens again, I’ll send a recording on this thread. Thanks a lot!

Besides, AI in PUP is very intereted in upgraping the trade route, although it has only one TP!

Hi there @Ippert , here is another game where the AI enemies did not go beyond Commerce Age except for one. Not advancing beyond Commerce Age severely weakens them, as you can understand. My allies went up to Fortress/ Industrial etc, but the Indian and German enemies just stayed in Commerce and spammed a lot of Commerce Age units.

P.S. This game isn’t on Lake Victoria though. So it seems something else might be the issue. I noticed in the PUP notes that you’ve updated when the AI wants to age up and with what urgency, so I thought I should report this.

Record Game 2022-01-31 16-04-15.age3Yrec (14.1 MB)

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