[PUP] Ottoman AI chooses 6 spies over 5 janissaries in Commerce Age shipments. Is this intended?

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: Latest PUP build
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Not a bug, but I would think that 5 Janissaries is always the better shipment?

Ottoman AI always doing this in team games or 1v1s.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Start a skirmish match with Ottoman AI
  2. Observe Ottoman deck.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

5 janissaries, instead of 6 spies?

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Heey again, I’ve also noticed that the AI suddenly wants to send Spy cards. Consider this issue tracked :slight_smile:

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