[Question] Change attack_melee animation for Husar only for one civ

Hello,

i want to change the attack_Melee animation only for husars for Portugal.
I tried this with “logic type:“civ”” in the light_cavalry_ride.xml-file, but i doesn´t work. If the husar attacks, the rider vanishes.

<anim>
Attack_melee
<logic type="civ">
<none>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\sword_attack_a</file>
<weight>40</weight>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\sword_attack_B</file>
<weight>10</weight>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\sword_attack_c</file>
<weight>10</weight>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\sword_attack_D</file>
<weight>10</weight>
</assetreference>
<component>ModelComp</component>
<attach a="sword" frombone="bone_sword" tobone="Bip01 Prop1" syncanims="0"/>
</none>
<portuguese>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\lance_attack_a</file>
<weight>40</weight>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\lance_attack_B</file>
<weight>10</weight>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\lance_attack_c</file>
<weight>10</weight>
</assetreference>
<assetreference type="GrannyAnim">
<file>animation_library\cavalry\lance_attack_D</file>
<weight>10</weight>
</assetreference>
<component>ModelComp</component>
<attach a="sword" frombone="bone_sword" tobone="Bip01 Prop1" syncanims="0"/>
</portuguese>
</logic>
</anim>

Can someone help me?

Best regards

I think it is possible only with submodels. Check the explorer or the villager or the priest to see the submodels.