Thank you for MegaRandom, I hope you continue to support, tweak and add additional variables to the generation algorithm. It’s great. Hands down the best way to play AOE in my opinion. I almost wish there was some sort of quickmatch queue for it. AOE is best when random (but fair) elements force players to react and strategize on the fly!
I suggest an additional option “advanced mega random”. Besides the random map there is randomness in how you start a game each time. For example one time everyone starts with an additional keep, once everyone starts with 20 villagers and so on.
See my post for details:
This way no fix build orders can be used and every game would be different.
In addition I suggest that you not see the civs from your opponents in the loading screen. You have to scout it.