Ranked is supposed to be the competitive portion of the game. Playing at the framerate of a slideshow is not fun for anyone and it really hurts the competitive nature of ranked when a lot of the micro intense engagements feel like RNG.
900 is too low for that benchmark and i propose it be raised to 1100 which should be enough to guarantee 30fps in dark age / fudal age.
I get 1130 in the benchmark test and i can run the game without any problem on 45-60 fps, yellow clock almost never shows up. You will lock out so many people from playing ranked and probably destroy the game’s multiplayer if you raise the benchmark that much.
I am not sure if that really is a PC problem.
I and my friends all have PCs that are fast enough and 95% of the time there is no problem.
But sometimes the games performance just drops which seems to be more of a problem on the games sides.
The biggest problem is in very long games. After one or two hours the game suddenly starts lagging really hard. That’s definitely not a hardware problem…
Oh sorry my bad. I forgot to say that it is the maximum for monitors which have 60hz refresh rate (cos as of the latest patch the MAX fps is tied to your monitor’s refresh rate), i forgot that there are some people with way higher refresh rate than 60.
I also really don’t like it when another player causes the game to stutter
I get hate for it, but ill resign if it gets too bad too often. It’s not enjoyable and it makes it harder to play properly, tough luck if my elo drops just because i dont wanna play with consistent lag in 2020
I have a 165hz 1080p monitor and a 60hz 4k monitor, and of those two, I prefer to play the game on the 60hz 4k monitor. 4k screens with higher than 60hz refresh rate are still pretty expensive.
Re the original question, the requirement should be based on the impact on other players. The PC I mainly use for the game scores around 1100, and when I spectate a 4v4 game with maybe 1200+ units on the map, the frame rate is unacceptable to me, so I wouldn’t use it for 4v4. But if someone is happy with that frame rate, does it cause anyone else a problem? If a 4v4 game has 7 people whose hardware scores 1050, and 1 whose hardware scores 1350, does the 1350 get a worse experience than they would if everyone had 1350 hardware? (I’m not saying it doesn’t cause anyone else a problem, I genuinely don’t know the answer to the question I’m asking)
Fun fact most people who play AOE2 don’t have a gaming computer, they just bought the game for nostalgia and play it on the casual laptop they already had so you can take that elitism and dump it in the trash. Also what universe are you living in where 60 FPS in 2005 was the minimum anywhere when AOE2 and 3 were notorious for stuttering online, literally any video prior 2010 on Youtube will show you that lmao
Anyway sorry you have really bad takes but literally no one is going to spend $$ on modern PC parts to play a game that plays completely fine on okay-ish pcs just to cater to your spoiled needs.
Is that really the case with DE? With internet latency, I’ve heard that if one player’s connection is poor, it doesn’t lag everyone else in the DE match. But you say that if someone’s PC is actually slow, that will reduce the framerate of everyone else to that lowest common denominator?
I guess it sort of makes sense, but I’d never heard it, so was just wondering. I would’ve thought slow PCs would be treated like slow Internet connection and it wouldn’t impact other players; since the Internet thing is an improvement over AoE2:HD days. Thanks!