Hello my dear Players,
I think by now many People have heard of the Drama around DM leaving the Rank Queue System. I think this Topic is a big chance to redesign the Rank/ Quick play aspect of the game, because qick play seems to be used in a weird way by the devs by now.
I wanna talk about 2 things:
1: Why I can understand the Devs decision and what Rank queue should be
2: What to do now and how to use quick Play
3: My Suggstion
1: Decision and Rank Queue:
The Devs said they wanna remove DM from the rank queue because statisticly noone plays it at all. This decision is understandable, because any Game mode in the Rank Queue needs resources. Resources for the match making system Program running on the server, resources in time of Game designers working out a balanced Map pool for the Rank Queue, as well as Civ changes for Balancing for the Game mod.
By removing it from the rank Queue they save these Resources, which were spend for a very small portion of the Community and now can use these Resources (time and Money) for projects, which might impact more parts of the Community, like more Events, better balancing, new interesting Maps etc.
→ Whats the conclusion of this understanding:
Rank Queue costs the most Resources a Game mode can do, and by this its understandbale to preserve it for the most played Game mods (Rm, and seemingly by the Red Bull success soon EW)
But this doesnt have to mean that only these Game mods are played activly. There are also other Game mods like DM, FFA, CBA and Diplo with a rather active Playerbase.
So what to do with these?!?
2: What to do now (the oppertunity of quick Play):
The Devs introduced quick play a while ago, seemingly to give less popular Game mods a chance to shine and build up a bigger community with a functioning match making system, like they did with EW, which by their words is rising in popularity.
Sadly atm it seems quick play is kinda miss used. By the moving of EW to rank and not moving DM or FFA to quick play, quick play will basicly be RM, EW and Battle Royale.
2 out of these 3 already have a match making queue in Rank and by this dont need quick Play and Battle Royale isnt played at all.
→ What to do now:
Rm and EW are probably the most played Game mods as number 1 and 2, but there are 2 other still activly played Game mods, DM and FFA.
FFA and DM both have a active loyal and competetive Playerbase, which is semingly of similar size, and despite being much smaller then Rm, still being quite bigger then some other mods like sudden death or Diplo for example.
Its hard to judge the exact size in comparison, because FFA always has a lot more lobbies in the Lobby browser, but DM also had the rather inactive Rank Queue, which takes some lobbies away from the lobby Browser. By my experience they seem to be kinda similar in size with both having some active Discord comunitys of big and small sizes.
→ 3: My suggestion:
Knowing the fact that RM and EW are the big 2, these having Rank queue makes sense, but FFA and DM are still the number 3 and 4 playerbase wise and both with a big gap to all other Game mods below.
Because of this, they should have at least a match making queue, so why not use quick play for that.
Quick Play has a functioning (hidden elo based) match making queue, which should be used for the not as big, but still active Game mods like FFA and DM, instead of non played Mods like Battle Royale.
Quick Play also needs less Resources, because Quick Play always uses the same Map Pool as the Rank Queue and also gets less balancing attention.
This way we could make a good compromise. We give FFA and DM a match making queue with a hidden Elo, to enable a competetive match making environment for these communitys, while not costing as many resources as a rank queue would do, making a compromise between these communitys and the overall big RM community.
Last Words:
As the Drama of the last Days has shown these smaller Communitys like DM and FFA are still very passionate for their Game modes, and as an active FFA player who also knows DM players, I know that these Communitys are more competetive and invested into their niche Game mode then some might think, so giving them at least a qucik play queue, to not take to many resources away from the main community, but still respecting their love and efforts for the Game, might be a good compromise in my eyes.
After all these 2 Game mods are small, but still much bigger then a lot of other mods like Sudden death or Diplo. (I also play a lot of Diplo and might enjoy a queue for this as well, but I can accept the fact that Diplo is to small in comparison and by this is belonging into the lobby browser)
It would be nice to hear your Guys opinion on this Topic. What do you guys think of my Idea of using quick play for smaller active Game mods as the bridge between Rank and Lobby Games and by this removing Battle Royale, EW and RM from quick play, and instead adding FFA and DM instead to quick play, to give all big 4 Game mods a place to be without taking more resources then might be fair towards the bigger playerbases.
Please let me know your opinion and ideas on the topic and also write what kind of Player you are in your Comment, so that everyone can see if you might be biased towards a specific Game mod.
(Personally Iam an active 1v1 RM (1600), FFA, Diplo and fun mod player)
Lets have a nice discussion and maybe even start a change to the Game,
GL HF,
Sylne4r