Hussites
Wagon, Fortifications, . . .
Difficulty 2/3
Bonuses:
-Town center produces peasants automatically (like aoe3 ottomens)
-Wheel barrow replaced with farm wagons tech and is researched free
-Unique building supply wagon (covered wagon)
-Unique building wagon fort (one sided deployable fortification, can be garrisoned when deployed
-Unique religious unit reformist (can gather gold as well as heal)
-Unique hand gunner píšťala (an early hangunner with less health and attack age 3)
-Unique unit Tarasnice (long ‘wheeled rifle’ good vs artillery and elephants 2 pop)
-Unique unit ‘Flailmen’ or ‘Flail Zealot’ (fast anti-armor infantry, like Musofadi or Onnabegeisha)
-Unique unit prospector (becomes a silver mine when deployed)
-Unique resource silver mine (slower gathering than gold but safer)
-Relic can be placed in town center for faster recruitment
-Unique unit peasant (carries a flail that does +2 attack and +2 against armor)
- Can call a revolution to turn peasants into Flail Zealots
-War wagons
Unit roster:
Age 1
- Peasant (unique)
-Spearman
-Reformist (unique can gather gold)
Age 2
-Crossbow
-Flail Zealot (unique anti armor light infantry)
-Horsemen
-Halberdier (unique man-at -arms)
-Battering ram
-Siege tower
Age 3
-Knight (with Morningstar)
-Pistala (early handgunner)
-Prospector (unique)
-Tarasnice (unique springald replacement)
-Mangonnel
-war wagon (unique 3 crossbow wagon, become handguns in age 4)
Age 4
-Houfnice (bombard replacement)
Wonders
Age 2:
- Kotnov tower (fortified outpost with a cannon emplacement already)
-Kutna Hora or Osel mine (can produce silver mine prospectors at cost of wood and food)
Age 3:
-Bethlehem chapel (produces reformists at -35% cost and build time)
-Tabor Tunnels (towncenters get more garrison space and can transport units between and unique techs)
Age 4
-Zizka square (trains wagons for free over time or has unique military techs- could be an earlier age)
-Prague New Town Hall (Spark of rebellion enables all peasants to be converted to flails)