Hey there, my mod Mongol Royale uses a splat on the terrain to indicate where players need to move their units into. It’s a battle royale style mode so this circle splat is very important for people to know what to do. The splat is created with the Splat_Create function and uses the tools\\cursor splat. In previous patches it rendered nice and uniformly around the circumference of the circle but now sections of the splat just randomly disappear. You can see where the circle should be on the terrain by looking at the teal circle on the mini-map.
You can see what I mean in this gif: https://giphy.com/gifs/xtHGj8tofoYJdA5tui/fullscreen. Sorry for the low quality I couldn’t figure out how to make it look nicer
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You can see the code base here if you’re curious about how I’m using it: https://github.com/hashtonmartyn/MongolRoyale/blob/main/assets/scar/winconditions/MongolRoyale.scar#L176