I totally agree, times change and it is not only useful to make a good game and that’s it, it takes a lot more effort than in the past, especially on the subject of tournament support, with content creators and streams.
the clearest example is PUBG, and RTS can be exploited again in this sense as there are many young people who still do not know them as we did in the past. and also veterans who need a “boost” to see that the game deserves it
Yes, all my friends of AOE2 3 and AOM participated in the beta beta. They are very satisfied with the game and look forward to more content in the future, especially the map editor and cooperative campaign mode.
I agree op. If microsoft reduces the game price, many people will buy the game with nostilgia ideas and they will like it. Many people dontl like golden ghost man, golden color in the game but I think this color gives us fresh, clean feeling of the game and I like it. Also game music is so awosome. Speaking units also good choice because battle for middle earth series speaking units is my favorite feature of the game. Over all I like beta and I believe that age of 4 launch will be successfull.
Realize the flaws in game design that were corrected in AoE4.
I think AoE4 will surpass AoE2. Playing the game gave me early Starcraft 2 Wings of Liberty vibes.
EDIT: Also need to mention that, as opposed to SC2, this game will have a stronger casual backbone. I’ve played Starcraft 2 on and off since 2010. The game has always been designed with the top 0.001% in mind, and was brutal for any casual play. People played it mainly due to being inspired by pro gamers, this was its main drive and its design philosophy since the beginning. Blizzard looked at Broodwar and wanted to get a slice of esports in Korea, without giving any thought to casuals, which isn’t healthy for a game in the long term. And it showed! Casuals migrated in masses to more fun experiences, such as League of Legends and never looked back. They tried to salvage it with new game modes, but at that point it was a little too late. AoE4 might not have the same jaw dropping esport moments as Starcraft because of its more balanced, middle of the road approach, but that will definitely ensure a healthier playerbase, and a more fun experience for all levels. I have high confidence in its approach, so much so that I even preordered, which is something I don’t do very often. I think you guys will love it.
At the very least I believe they will most likely surpass AoE3 which is a great news.
AoE3’s sin was how it jumped the shark in the gameplay with those (imho) horrid home city leveling + deck building. The endgame battles could also drag too much due to the unit spam from the batch training