These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 101.101.59165.0 8211018
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10 VM on Linux
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
During the past couple of games, I experienced this twice. After a while (in this case early castle age), the framerate of the game drops to below 1 FPS with bursts. When this happens, the game lags behind multiple seconds, including chat, actions performed and even victory after enemy resigned. All players (4v4 AI) in the game were shown with red icons next to their names once this started.
The first time this happened, we continued playing and the lag stopped after a while. This time, we decided to quit. However, I noticed that in the recorded game, the lag also appears, suggesting it had nothing to do with network. I attached the recorded game (named rec.aoe2record by the game, instead of following the usual format for some reason). For me, the lag consistently starts at around 24:50 in-game time.
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- Less than 25% of the time / matches I play (RARELY)
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Load the attached replay.
- Lag starts at around 24:50 in-game time.
What was SUPPOSED to happen if the bug you encountered were not present?
No lag / framerate drops.
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
See attached recorded game.
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
rec.aoe2record (2.7 MB)