Another Valentine’s day. Another DLC.
Perhaps it’s a deliberate strategy:
- Announce the DLC with little or no information about it.
- Forum topics begin to rise about it, where players discuss about how the DLC could be.
- Developers collect all the information from those topics… and use them to decide how to build the DLC.
Sounds funny but I don’t think that’s actually the case.
At last not 1 to 1.
They are reading the Forums.
It’s funny going though threads like the Civilisation Bonuses ideas thread and see bonuses that have been added to the game in a DLC like garrisoning livestock in a mill for example.
Could always be a coincidence but why wouldn’t some of them read the forums sometimes?
Hope some of my ideas becomes real.
Trirem once replied “So what do you think I do during my lunch time?” or something similar.
If I didn’t I wouldn’t make that many threads about that stuff.
I think there are probably large differences between team members. Some might read it every day while others never do.
This is not something new it was done in multiple mods in the past.
If point three is the case, can the lovely dev reading this please add phalanx formation
Well, a lot of pro-casters know pretty much the DLC content already
I don’t know if they know everything related to it but at least something
I can bet they even know the release date
The devs have a very good relationship/communication with some of the pro-casters in terms of balance and patch release dates. All casters have been silent about it, we can only wait
Speculation or not,
Im really looking forward to it.
If it will be just aoe1 reskin, its worth to finally play it with aoe2 ui.
If its reimagination (the campaigns will have some story inside the map) then its worth it.
If its completely separated from rest of the civs for multiplayer, its making some small microcosm inside existing game. I like it, its still worth it.
Anything that will keep this game trully relevant and new is worth it.
That will be a pro g̶a̶m̶e̶r̶s̶ game developers move.
Ok didn’t know that.
There are some other examples though but I can mostly remember AoE3DE ones like the new Tengri Shrine or the Sufi Mosque rework.
Hopefully there will be diagonal walls .
Anything that makes the game radically different from the original and DE is welcomed. Aoe3 DE took these steps and now is better and completely different from Vanilla.
Aoe1 will return with style.
No, you did not catch the point. It would be a real flood if more info was released
I just hope, with all my heart and soul, that the Roman civ they add is not a Western Roman/Papal States hybrid civ. I hope that it’s a fully Western Roman civ.
I said that it was a tentative date in March, the other was April 21 due to the founding of Rome…
Yes, and with that the hype destroyed me when I found out that they were going back to the Middle Ages…
Speak for you… I play AoE 1 (I feel the ancient historical period is more attractive than the overused medieval times of AoE 2)… although it makes me back how simple and crude it is for the times that currently run…besides that release a dlc in ancient times, it doesn’t mean that later they won’t release a dlc in the Caucasus, South Africa or America…
Sure, late Rome has been around since the time of The Conquerors, it’s just that it didn’t have a civ until now…you have Attila’s campaign in The Conquerors and Alaric’s in The Forgotten and there you have at least 100 years of Roman history that you can scout for campaigns and a Late Rome civ…
Yes, but the Byzantines, despite being culturally Roman, over the centuries differentiated themselves from classical Rome, for example, they left Latin and began to speak Greek and left the centurions for the cataphracts…
Sure, you can make the Byzantines speak Greek (taken from the AoM audios) and the Romans still speak Latin…
Yes, I think that now the devs are focused strongly on this dlc and AoM Retold by the end of the year (not counting some unannounced dlc for 3 DE for May)… I’m still optimistic for the whole saga (since I play it all)…
Most likely it’s the same from AoE 2…
The Chakram was a unit of AoE 3 TAD…
True, and if you wanted to play in ancient times you had to go to AoEO (which is very complex with so many mechanics it has)
Sure, you have decades of battles watching Rome fight against the Barbarian invasions (Alaric and Theodoric with the Goths, Attila with the Huns, Odoacer with the Heruls and Lombards)…you can have good campaigns from the 4th, 5th and even 6th centuries with Belisarius…
You can defeat the Phalanx with Archers, Priests (Monks in the case of AoE 2) and siege weapons (that are more in AoE 2)…
Yes, with the release of AoE 2 DE on console, now the game has 12 million of potential players…
AoE 4 now have the Valentine Event…
Of course,it’s most likely a late Roman civ…I doubt they’ll include anything related to the Papal States since you already have the Italians…
I have a feeling there will be some focus on monk to represent Papal states. Just like Goths had gunpowder to represent Spanish and Portuguese.
Which is stupid now that both Spain and Portugal exist.
Considering that Italy already exist it would be strange for the Roman civ to focus on the Papal State.
Tags are AoM/AoE III, AoE I/II have armor types.
If I’m correct, Phalanx doesn’t have any “Heavy Infantry” armor tag. Plus all of this can be modified and create new armor/attack types.
I meant armour types not tags.
They have the “Heavy Infantry” armour tag instead of “Infantry” because the Cavalry line has bonus damage against “Infantry”.
So if they would get the “Infantry” armour type the balance would change.
If you’d want them to interact with AoE2 units correctly most anti Infantry units would need to get attack bonus against “Heavy Infantry” too besides ones like the Cataphract.
The other stats are obviously also completely incompatible with AoE2 though.