Game Version:
- Build 10 March 2020
- Platform Steam
Issue:
create_connect_to_nonplayer_land blocks all future connection generations.
Additionally it blocks all team connection generation (except those involving player 1), when used after create_connect_teams_lands
Reproduction Steps:
/* example script */
<PLAYER_SETUP>
random_placement
<LAND_GENERATION>
base_terrain WATER
create_player_lands {
terrain_type GRASS
land_percent 20
circle_radius 40 0
}
create_land {
terrain_type DESERT
land_position 50 50
land_percent 10
}
<CONNECTION_GENERATION>
create_connect_to_nonplayer_land
{
default_terrain_replacement ROAD
}
create_connect_all_lands
{
default_terrain_replacement ICE
}
/* observe that the road connections generate but the ice connections do not */