But what about those who DONT WANT A REMATCH. that’s his point.
But the roadmap came a few days ago… I’ll take your bet, thanks!
Not sure how it’s going to work
But you simply could change the rematch mechanic to all the players want a rematch
I hope rematch happens only when all players agree to rematch. Didn’t devs say something similar when they announced this feature? I can’t remember.
You’re aware im taking a jab to devs and their lazy asses about teamgame ladder right?
It is a terrible design if it is just basedd on majority voting.
What should happen in the following case:
I just played my last game of the night and i want to go to bed. 5 of the 8 players vote for rematch. Do i have to play such rematch now?!
If it is based on majority voting, then the answer will be yes, you are forced to play a game.
That is why i think majority voting is a terrible idea.
To be clear: I have no issues with a rematch option, even in ranked. But it shouldnt be based on majority voting, but all people should agree.
You forgot thinking about people who want to exploit the rating. If that happens too much, it will end up terrible on the ranked ladder. Just have a look at the current TG ladder. It is a complete mess.
Agree, this should have a high priority.
These vague statements really counts as roadmap?! To me it is just a fancy picture with some random, meaningless words.
Best rematch system imo is whoever clicks rematch button gets sent to a lobby with same settings and after 2 minutes or 3 anyone can join lobby. That way the og players can rematch after skimming stats if they wanted to, or if some dont want to rematch and some do those that do can rematch (maybe a 4v4 turns into a 2v2) or other people can join to supplement the numbers, if no one with appropriate elo joins then players can leave lobby and thats that.
No hope for reconnect function
You’re aware I’m just pointing out the flaws in your silly jab, right?
It’s just a needless jab that serves no purpose (and makes you look like a lazy reader instead).
Think you missed my point but whatevs float your boat i guess.
Of course, I think it will be a split of China, West Africa or America, either North or South…
Sure, Serbs and Croats and the Slavs renamed as Rus…and the Spanish in Aragonese and Navarrese, and the Spanish renamed as Castilians…
I doubt that there will still be dlcs until 2025…we still do not know if there is a limit of 48 civs in the game…
I could imagine the devs adding the Tanguts, Kitan or Jurchen and a Song dynasty campaign for the Chinese. Like that all campaigns for these civs could be in a similar time period like Dawn of the Dukes. Although I’d love to see a Tang dynasty campaign too. I just hope the devs have the foresight to not call it “a split of China”. That sounds pretty risky
They should also add a proper Central Asian/Mongol Khan like unit for the King. They could do that for the Mongols, Khitan and Jurchen. Tanguts could get the Chinese king
Indian faction need that first along with a proper sail.
the limit can obviously be changed. also the 48 limit from strings already changed to 60 so thats the direction we’re heading.
similar to league and dota’s champion/hero count we’d likely see those 60 civs in the future.
was the current limit of 48 really increased? where can you look this up.
in the string files i think
string file is located in resources\en\strings\key-value
file name is key-value-strings-utf8.txt
search for term moddable civ and its 60 or higher iirc, use to be 48
there are actually 64 specified… and with the connection moddable civ . this can’t just be a coincidence.
That would be really incredibly great if this was not the case before and was suddenly increased now.
the DLCs also seem to be selling well, otherwise they wouldn’t already be teasing a 4th in 2023. And that’s really enjoyable to listen to, there’s certainly so much more interesting history to learn about specific Civs.