RUS hunting cabin Gold should require collection

In order to slightly nerf RUS passive ‘sit in the base’ Gold it would be great if the Hunted material required to be collected and drop off at a TC/market(own market or neutral market) to be turned into gold. Similar to Chinese Tax. Since hunting cabins can make scouts, it would make sense this collection job to be done by scouts/Pro scouts.

Its also make sense mechanics are visible in operation. instead of Idle building making gold with no visual indicators, It is good for the game if collection of Gold is visible and can be interrupted by killing the scouts.

Also it would be a nice detail if you can add a neutral looking villager working on meat under the hunting cabin animation. Similar to POI Ruin But please don’t make the villager small.

What level are you playing Rus at that you think their gold trickle should be nerfed? I play them at C2 and of the other two civs I main (Mongol and Malians) Rus feels the weakest currently. I would really only play them on specific maps currently.

If this is your current suggestion then they might as well should have villagers at the houses or actually mining for Malians for their gold pits to trickle also.