Lol trying to take the explanation out of context.
Are you assuming that Russia is not used for a match explanation?
Literally the author says that Russia against Azap is self-losing, I simply told him that you can win and show my example as I did against a player who really knows how to play.
At what point in your head did you think that I claim that Russia has a good match with the Ottomans? Rather, I said Russia was probably C-tier because it has more bad games than good, at the time it was explosively better it was still C-tier in the total set of civilizations. and the developers have helped Russia with cards that improve their notorious weaknesses, for example, as was the range of the estrelet, the siege, Anti cav, in fact in this peculiar case I congratulate the developers because they understood well how to help Russia without making it broken in at least 1v1. What about the booming civilizations like the British, Swedish, Dutch, and Japanese that have been greatly weakened over the course of Definitive Edition? Where their early game has been nerfed and also their boom that are practically very susceptible to rush, they almost always have to make walls, sacrifice time by not being able to collect resources and surely lose villagers in the first duel.
There are many British players who say that you can’t beat Russia, the truth is that you can tell in the gameplay that it is real, in the past it was a somewhat balanced game.
Russia has to be in Tier C for the sake of the game, they’re too good at running, they’ve nerfed too many boom civs already, for them to buff Russia and still make it much more favorable than expected.
which are already the parties against civilizations on the rise.
If you don’t like the civilization because you consider it outdated for current competitions, feel free to stop using it, because for many it continues to be a consistent and well-made civilization both in its concept and at a competitive level, I stopped using Spain for the same reason. reason, many people consider it even A-tier, so there is no need to get into a maze where the game changes in mechanics, unit stats have succumbed to traditional civilizations ruining their advantages for the game. which was normal at the time. unfortunately you just have to put up with it