GAME INFORMATION
- BUILD #: 42848.0
- PLATFORM: Steam
- OS: Windows 10
ISSUE EXPERIENCED
Placing down certain terrains (A lot) they appear as if they were black terrain (besides the edge which merges with other terrain, those work). When placing other terrrain against it, it turns to normal terrain.
Edit: After a terrain has been ‘converted’ to normal, it stays that way. Only terrain that appears as black can reset the other terrain that was black before (as shown in the images below). Terrain that works properly does not reset the ‘blackness’.
Edit2: The bugged terrain (that’s placed last) doesn’t have to touch the current bugged terrain. It’s just the last placed bugged terrain that appears blacked.
Edit3: This is a purely visual bug, reloading the map or just play the game the terrain looks normal. It’s purely placing terrain in the editor
Edit4: Can’t seem to reproduce anymore.
FREQUENCY OF ISSUE
EDIT 4: After multiple restarts I’m unable to reproduce this. I think textures weren’t loaded properly.
- 100% of the time, with ~90% of all terrain types
REPRODUCTION STEPS
List the DETAILED STEPS we can take to reproduce the issue… Be descriptive!
Here’s the steps to reproduce the issue:
- Create scenario
- Select terrain
- Drag and see black
- Select other terrain
- Drag against it
IMAGE & ATTACHMENTS
Before:
Selected Forst, Baobab and dragged it
Now selected forest, bush and dragged the terrain against it.