I know this has already been mentioned over a year ago, but so far nothing has been done about this rather serious bug, that completely ruins the creation of bigger maps for everyone. I am talking about the infamous scenario editor texture bug, which limits the different textures you can use to 40, making it nearly impossible to create larger maps that are visually appealing. Further information:
GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: All so far, including most recent one
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
The scenario editor can only handle 40 different textures at once. All following textures will appear bugged (usually a brown or green color) and other, already placed, textures might change into that bug texture as well. This can only be fixed by reducing the number of different textures on the map back to <41.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
100% of the time you place a 41th texture in the scenario editor.
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Open scenario editor.
- Place more than 40 different textures.
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
It is expected that the textures appear as intended, similar to the legacy version, instead of a brown/green error texture.
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
As you can see on the minimap there are currently 40 different textures on the map (including the default grass). All textures appear as normal.
Once I place an additional texture, that one appears bugged, as well as one of the textures that was previously placed. (Brown textures instead of the normal ones, first ones in row 1 and 2).
I hope it is possible to fix this issue, especially since, with the last patch, scenario designers finally received some support in form of 4 new triggers. It would be a shame to not let players design maps with an acceptable variety of textures.