In my vision for an Oceania-themed expansion, the scenario Borneo would be part of the Island Legends anthology campaign in the vein of Historical Battles. That concept expansion would add the Filipinos, who are in this scenario as themselves, but an actual scenario would have to represent them using another civ, since they aren’t actually in the game. However, I will keep the Filipinos as themselves for convenience’s sake.
This scenario represents the Castilian War of 1578 between the forces of the Spanish Empire and the forces of the Sultanates of Brunei, Sulu, and Maguindanao, the Ottoman Empire, and the Portuguese Empire. The war came about because of Spanish attempts to colonize Borneo and the Muslim parts of the Philippines, which were at the time controlled partly by the Brunei Sultanate. The Muslim sultanates reached out to the Ottoman Empire, which sent a multi-ethnic army to assist them, and the Portuguese came to Bruneian aid as well.
The Spanish, for their part, also had a multi-ethnic military, consisting of not only Spanish, but also Mexicans, Peruvians, Filipinos, and Bornean defectors. This was a true world war in the sense that men from every continent were involved. I chose this war because its multi-ethnic nature works well with the game’s representation of many regions, and because battling a variety of civilizations makes for fun gameplay.
The scenario is played as the Spanish, and the color is red.
–Starting conditions–
Starting age: Post-Imperial Age
Starting resources: 500 wood, food, and gold, 400 stone
Population limit: 250
Starting units:
- 10 Paladins
- 15 Halberdiers
- 10 Elite Conquistadors
- 10 Hand Cannoneers
- 5 Bombard Cannons
- 5 Transport Ships
- 15 Galleons
- 8 Elite Cannon Galleons
- 10 Villagers
–Differences between difficulty levels–
- On Hard, the enemy players will have Carrack and Arquebus researched. Enemies also gain the ability to train Organ Guns from Siege Workshops and Caravels from Docks.
–Objectives–
Main
- Destroy the Mosque in Brunei
- Defeat 4/5 enemies by destroying their Town Centers
Secondary
- Even the numbers by locating the Bruneian defectors
- Destroy enemy Universities to prevent them from training gunpowder units
–Hints–
- Both sides feature multi-ethnic armies with diverse unit compositions. Direct your allies to produce specific units temporarily by clicking on individual units standing outside their production buildings.
- The enemy greatly outnumbers you, but if you find the Bruneian defectors, you may be able to turn the tide of battle.
- Gunpowder is heavily used by both sides, but destroying the Universities providing knowledge on how to manufacture and use it will prevent the enemy from being able to produce it anymore.
- You cannot produce more military buildings, so keeping control of the high seas is essential to being able to transport troops to the enemy islands.
- The Portuguese are involved in the battle only through their captain of the Bruneian fleet, Pengiran Kestani (a renamed Vasco da Gama), but they keep Feitorias in the towns of each enemy. Destroying those will significantly hamper their economies.
–Scouts–
- Francisco de Sande (1, red) is centered in Manila. He starts with Galleons, Cannon Galleons, cavalry, and gunpowder units.
- The Mexican allies (2, green) are situated south of Manila, placing them rather close to the enemy. They start with two Barracks, an Archery Range, and a Castle.
- The Filipino allies (3, blue) are located north of Manila. They start with two Docks, two Archery Ranges, and a Barracks.
- The Sultanates of Sulu and Maguindanao (4, yellow) are located in the southern part of the Philippines. Not much is known about them, but it is speculated that they have a large navy and are preparing a powerful ground force.
- Brunei (5, yellow) is across the ocean on the island of Borneo, though it has some small camps in the Philippines. There is a Mosque in the center of the island, but not much else is known about it.
- The Ottoman auxiliaries from India (6, purple), Africa (7, orange), and the Middle East (8, gray) are scattered throughout both the Philippines and Borneo.
–Players–
Player
- Player (Spanish, red): Starts in Manila with 5 Docks, 5 Archery Ranges, 5 Barracks, 5 Stables, 3 Siege Workshops, and two Castles.
Allies
- Mexican Allies (Aztecs, green): They have a small base which will expand over time. They train Elite Eagle Warriors, Elite Jaguar Warriors, Champions, Trebuchets, and Elite Skirmishers. They do not build a navy at any point, except for Fishing Ships.
- Filipino Allies (Filipinos, blue): Their base is quite sizeable, but located farther from the enemy. They have multiple Docks and will not only build more, but will build a navy. They train gunpowder units, Knights, Champions, and their unique unit.
Enemies
- Filipino Sultanates (Filipinos, yellow): They have a large base spread out across the Southern Philippines, and have two Town Centers, unlike all other enemies. They train gunpowder units, Knights, Light Cavalry, and Halberdiers.
- Brunei (Malay, yellow): Brunei has a large urban center on the western coast of Borneo with many houses, production buildings, Docks, and Bombard Towers. A Mosque is in the center surrounded by walls. Brunei will train Karambit Warriors, Elite Battle Elephants, Two-Handed Swordsmen, Bombard Cannons, and Hand Cannoneers made available through triggers. There are a few small, isolated fleets at uninhabited islands, some with Docks, that will convert to the player when approached.
- Indian Auxiliaries (Gurjaras, purple): The Indian Auxiliaries have small camps throughout where they will train Elite Shrivamsha Riders, Elite Chakram Throwers, Elite Elephant Archers, Siege Elephants, and Heavy Camel Riders.
- African Auxiliaries (Ethiopians, orange): Like the Indian Auxiliaries, the African Auxiliaries have scattered camps to harass and raid the player. They train Elite Shotel Warriors, Siege Onagers, Bombard Cannons, and Arbalesters.
- Middle Eastern Auxiliaries (Saracens, gray): The Middle Eastern Auxiliaries have a larger base in the island of Borneo, just south of Brunei, as well as scattered camps in the Philippines. They train Elite Mamelukes, Heavy Camel Riders, Hand Cannoneers, Elite Ghilman, and Elite Janissaries, the latter two given to them using triggers.
–Notes–
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The Filipino Sultanates and Brunei players would normally have the Oceania architecture set and Southeast Asian set, being Filipino and Malay, respectively, but they are both changed to having the Central Asian set, due to being much more fitting to the Muslim style they actually had.
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I will not go over the strategy of this scenario, since it really depends on how it is executed in reality, and just having a rough concept is not concrete enough to figure out an ideal strategy for victory.