When creating a scenario what is put under seed; trying to find out through google but no luck.
i think it doesnt matter, but im not sure
Seeds just tell random maps how to randomize things. The game uses them to make sure every time you play the same map it won’t be exactly identical.
For custom scenarios it only matters if you don’t use a blank scenario as the basis, and only changes slight things like treasures and exact tree placement or exact cliff shapes, unless it’s one of those maps like Yellow River which change drastically between generation.
A seed of -1 means the game generates its own seed.