GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: game ver. 101.102.65210.0 (#130746) 16604713
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
Scouts and pretty much any melee units freeze very consistantly after ordering them to go away while fighting (hitting villagers as a common example) although after clicking second time they behave as intended. In a close look it feels either like units can’t find a path around the target they just hit or they get stuck in their own formation. This bug is very game changing since scouts get extra hits every time trying to retreat. This unit behavior also does not depend on what stance or formation I use
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
not sure steps are needed, the issue is easy to reproduce and very consistant
Here’s the steps to reproduce the issue:
- attack a villager with group of scouts (any amount but usually its 3-5)
- while trying to retreat click units to anywhere u want them to go
- admire all ur scouts freeze and die to spearmen
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
This problem only appeared in the last patch and before units just retreated without any freezes or delay
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
same here can’t pin up a rec maybe ill do it later if needed