Serious balance issue in team game

This is team game situation, they make team game unplayable.
I hope balance team can answer several questions.

Sweden
First I need to say I am not main Sweden, but they are OP I need to join.

  1. 5:30 16 halb
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Before 5:30 16 age3 units with faster speed and more resistance, is this OP or not?

  1. 6 speed pike
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    Sweden eco is always the best (in team game) due to torp and pike is cheap unit in the game, that’s very easy to mass. 30 pikes as a batch, burn the building and run everywhere with 6 speed plus high siege resource is enough to support continuously training, musk and skirm can’t catch, cav is being countered and you can not micro goon hit and run for 3 batches. Please teach me how to solve (with all civs).


Both team are similar skill P3 lost network connection during game and my team still won this game with mainly pike and Insurgente.


Otto is OP for a long time without significant nerf, I don’t know why keep on adjusting azap.

  1. 6:30 spahi
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    15 pop
    Do you know this is OP?

  2. Akincis
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    I don’t know why you nerf Lakota BR but accept Otto this card. Otto kill vils much faster than Lakota?

Age3 CA
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Age4 CA with Akincis and cavalry combat
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While Otto also has strong FI, age4 CA is easily to create and they get 23x1.5=34.5 damage from one shot to villager?
10 CA rush to raid vils usually they can kill almost full of a batch vils gathering resource outside. Even vils has outpost next to them, due to CA is range attack unlike cav they still can kill several vils when you control ur vils back.

This makes Otto opponents can not easily gathering natural resources and lose map control, moreover Otto still have spahi, abus, great bombards, free vils.


These 2 civs, early pressure is hard to work on them, has excellent eco bonus, have OP unit from mid game.
Makes other normal civs like just side dishes.

For people don’t know Sweden eco power in team game.

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Sweden is balance?


I want to upload record but always OFS, the game has already released 3.5 years still don’t have basic function working normally.

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Start from 17min.

This is streamed by Revnak so I don’t need to hide any. I and 6P elo are lower than others so separate team. Others are already pro players.

In the game Sweden kept getting pressure and stay at home, remain the least vils, but the best eco in the whole game, even better than 10% handicap Otto.
After Sweden age 4, easy spaming 80w80c Jaegers as top states skirm, 6 speed pikes run everywhere. This is just end game civ.

This civ remains more than 2 years still OP as hell, every time keep nerfing Haud, Az, Inca these American native civs. Did balance team play even just one game?

Anyone who still says Sweden is weak, sorry please change other civs.

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sweden pike is too cheap in age 4 it is broken

Also Jaegers are too cheap. Torps are too strong.

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Sweden is 7th worst in 1v1
Sweden is 7th worst overall in win%
Sweden is 10th worst overall in team games win%
Sweden is 5th worst In 2v2 win%
Only in 4v4 team games Sweden is one of the better civilizations in win%

Before having cheaper Royal Guard Pikeman not a lot of people use their Pikeman that much. Savolax Jaegers where made cheaper because not that many people used them when they cost 100 wood and 100 coin.

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stop watching this useless winrate.
Jui was TAD top one player and Revnak is current top one player.
One Sweden can just EASILY push 3 of us.

Low winrate is because many of noobs don’t know how to play and still crying to buff Sweden here.


This is one of Sweden enjoyer in my group showed to us his play. So why can he achieve almost 90% WR? Whose problem.

Its also proved No matter how Dev nerf Aztec hardly (more than 10 core nerf), their winrate never drop because noobs just don’t know how to counter.

Revnak also had proved this winrate is useless from Italy were being told bottom civ by most of people here before.

Winrate is just a wrong reference for balance.

I hava record for this patch that was 4v4 any My team were 3 Sweden (I am one of Swe), easily ruin the whole game just same build (Jaeger + pike) (wall is no use build whatever also no use) (around 2000 elo except me), I still can post here if a person who can make balance decision due to others privacy. You are going to say because WR Sweden is bottom so 3 bottom civs are able to ruin the game?

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Continuous from the stream record.

Even all Sweden players in our group know Sweden pike jaegers build is OP as hell, but people here are still just referring the winrate data crying bottom. Please go to learn the game.

This build can make a 2300 player said easily defeated team rank2 and rank4 players.


In teams Sweden is only good in the 2000+ bracket all other ELO brackets they have a negative win% so only the very best with the civ does well with them.

In 1v1 Sweden is at under 40% win rate in the 2000+ Bracket and is only positive win% from 1700-2000 bracket.

So from Free Food Party Sweden has ELO ranges in some game type they do well but overall not so great.

From the other sites showing stats with a different grouping of ELO only the bottom of the barrel ELO has Sweden with a positive win%

Dalkarl Pikeman are great Pikeman and Savolax Jaegers are good Jaegers but that isn’t enough to make the win rate stats have Sweden looking like a OP overall civ.

I started playing Age of Empires III with the Demo throughout the rest of it including DE I don’t need to learn how to play a game I am a veteran at it such a shame you are attacking me for showing stats because you don’t like what the stats say.

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Yeah while win rates are rife with errors (in a statisitcal sense) often, 1 game and anecdotal evidence isnt enough either. I believe Darkarl are underpriced as we saw when 30/30 xbow or pikes in past has been OP but you need to still make a coherent argument instead of “look at this one video” because god knows every civ can look OP in the right hands/game.

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This is such an important thing to keep in mind. There are game where ridiculous things look op just because the oppo didn’t know how to respond (pet spam, town destroyer, petard ff) but it doesn’t mean it’s actually overpowered (or that the oppo is underpowered) sometimes shit happens.

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So what can you say except winrate?
Pikes are unstoppable ok? after 12 min Sweden age4 it just ends game. This is imba. Main problem is this is NO WAY TO SOLVE. You can only let pike ruin the game and you can’t do ANYTHING. Sweden players EVEN DON’T NEED ANY GOOD MICRO.
People with low elo don’t know how to play this civ, that’s it.

I don’t know why the game should be balanced for noob and even high elo games are ruined.

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This is not ONLY pike and Jaeger, their eco is too strong I have said.
In the stream that game Sweden get continuously pressured, the least vils in the game, but the best eco in the game.

Also ONLY pike is already OP, Jaegers is one more OP.

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So is it top player don’t know how to respond but noobs know now?
AOE3 is special need noobs to teach pro plays the game now?

My mate gets Sweden 90% WR is all because his high rank oppo don’t know how to respond.

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What about age 2 9min church halberdiers. I agree with OP, yesterday in a teamgame sweden didnt stop attacking with just 30 vills in midle-lategame

Meanwhile, dutch have a too safe economy, which in nr20 is OP due to getting imperial mercs by free. That age up should be more expensive, mercs have been turned into a pest in teamgames, british arquebusiers are trained too quickly.

Also, range splash damage from non artillery/grenadiers (for civs that already have art) shouldnt be a thing

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Church halb are coming 5:14, while some civs just finish their barracks.
So you can’t rush Sweden, you also can’t let them boom. the game time is only limited between 6~12mins.
After 12 mins you didn’t push back Sweden TC, the game will somehow end by Sweden, just like my game the Sweden age 4 comes out Jaegers and pikes can directly change the situation and push back.

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Because balancing for toptier leads to statistical errors beeing comitted. E.g. Abusing a singular unit or build order in a specific context does not mean that a faction that has that is automatically overperforming overall or even as you claim OP.

IT’s the same as the italian architect spamming forts.
Remove that and the civ will drop like a fly. Which isn’t to say that the pikes need a drop in their pricecut but it’d be asinine by not improving other parts of the civ to allow actual overall competition of the civ.

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Other aspect is another issue. If Sweden don’t have torps, pikes and Jaegers will become unplayable weak, just buff their weakness. Not because “Pikes and jaegers are exp to the best eco civ even they are at same prices so no one uses we need to buff”, why Haud no one uses still getting nerf?

The civs is overall OP in high rank team. Reason as topic said. That’s it.

No. You got to look at a civ holistically in a mode. If it’s only sweden with pikes and Jäger then the issue is not just the pikes and Jägers but the fact that no other build comes close.
In essence sure it’s op that way but most certainly without it sweden would not be played at all anymore in teamgames.

As for Haud… too many nerfs in overall stationary economy and units reliant on an aura provided by an easily snipeable warchief doesn’t make it an enticing civ to play.

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Dev can buff Sweden weakness, not buffing their general unit.

They are top 1 eco civ, don’t need cheaper general unit.

IF: carolean is weak, just buff it. not making such as their factory x2 production.