Seriously:The size of the aoe4 house is too weird!

That is properly unhinged mate.

The reason professional players are being focused so much at in these discussions is because they represent maybe two, three hands worth of fingers. They are a very small minority, a minority which would exist regardless of what kind of gameplay the game would consist of.

Maybe some of them play the game with fun as motivation, but the obvious stance is always that they play for money. For some, it is their whole job. And so, when you find yourself developers who focus entirely on that demographic you realize that they aren’t really designing the game around the concept or principle of fun either.

Remember. This isn’t… Medieval Warfare Professional Gamer Simulator. This is AoE4. A game that SHOULD have been established on basic principles of the past iterations–for otherwise, why would they not just make a game called Medieval Warfare Professional Gamer Simulator?

And answering that question, it becomes obvious. It is to use the name of AoE4 to garner the market they wanted. This is a double edged sword however, because deviating from what Age of Empires stood for will NATURALLY be criticized. Had the game been its own thing, they could have had their own fan base and less criticism that stems from purely messing up the formula.

So yea, people focus on these esport players because… People aren’t esport players. When I bought AoE2 decades ago, I never once considered the state of professional gaming. And guess what–after spending 60 bucks on AoE4? I still don’t. I don’t care about them.

And that goes for most people. And this is why most of us are upset, disappointed at the developers for. Because the games of AoE, AoE2, AoE3 had many things going for them that satisfied the needs of casual players, like campaigns, proper editors, cool units and immersive maps. AoE4 on the other hand was released unfinished with the spirit of Age of Empires entirely lacking–and when decisions are made that OVERRIDE the basic needs of the majority of players, for the sake of a digital scene that those customers will never interact with–it feels bad.

That is why they are being focused at. It isn’t because this is some great fallacy and “oh there is no argument”. No, it is because quite literally, Relic, Microsoft are the ones focusing on them. And we simply don’t care for why.

3 Likes

Man I’d love to see every criticism ends up filling with nonsense like
“No the game is not exclusively designed for a certain group. It is also to some degree designed for this group and that group and that group and they listen to some people and not some others this time or next time.”
“No they have their priorities and every game and dev have their priorities so they will do it sooner or later.”
“No that is a subjective personal preference and everyone is allowed to have their personal preferences.”
“No they might have other considerations or encounter certain technical or administrative issues that you do not know and I do not know either but they should have a good reason (not) doing this or that.”
Literally conveying little information, from the champion of cOnStRuCtIvE cRiTiCiSm.

We all know these mate. Everyone knows these. That is common sense, however that makes you sound like a prophet or an insider of some clandestine industry. I’m not here to learn the basic workings of the world. I’m here to leave MY, VERY, SUBJECTIVE thoughts so that someone in charge might think it as a good idea and implement it some time.
That’s exactly how every problem or argument (not in favor of every current state of AOE4 at any time point) is evaded here.

“But no you say this just because you are not satisfied by this or that and you want to be satisfied but you will never be fully satisfied”.
Why else do you think we’re here then?

3 Likes

No, they are not game designers they play for money and they will play with boxes instead of trees if that’s gives them and advantage in a game, they play for money if there is no money they will be back at sc2 keep lying yourself with your poor argumentation.

5 Likes

There should be no debate between focusing competitive and immersion with the size of buildings.

Let’s see AoM for example, the sizes are not 100% realistic but it looks good (at difference of AoE4) while not difficult playability

1 Like

Some of us have been arguing for a long time. Not unhinged at all I’m afraid!

Basing the game on AoE II more than other Age games and making changes that benefit competitive play isn’t deviating from Age. It’s explicitly Age.

An argument I’ve seen is it ignores too much of III / Online / Mythology, and that’s a fair argument. But pretending competitive play isn’t important to the series just because it isn’t important to you is just silly.

Age IV has all of these things. The modding tools need improvements and I’ve been nothing but vocal about that, but they’ve got a lot going for them.

You talk of unhinged, but you can’t even analyse the game without letting go of your own opinions. You think Age IV fails at these incredibly subjective metrics, but they’re all things the game has (minus the subjectivity; it has campaigns, mod tools, varied maps, unique units, etc).

If that was the case, we wouldn’t get things that competitive players don’t care about. And yet we do.

There has to be a balance. And there is.

I never said they were. I just said barely anybody here is. You aren’t. I’m not.

Criticise my poor arguments when you actually read them. Don’t make up things I didn’t say! :wink:

I’m in no way a competitive player and I hate the idea of anything close to realistic unit / building proportions. Units would be far too small, or buildings would be far too large.

We can say let’s tweak things by a small %, but what would that actually change? Who would actually notice, outside of a handful of forum posters.

We’re talking about indulging a minority (competitive players), but nobody here is able to understand that your opinions aren’t necessarily a majority. The entire active forum userbase is a minority. Don’t assume people agree with you just because they don’t post. This is why the devs release surveys! To get the data we can never know.

1 Like

For example, do you see bad the proportion between people and urban center in aoe4? This comparison dont feel bad.

And between castles and people? Yes, castles could have doors and some details little bigger, but the size is perfect.

This is because i dont say that would be neccesary to change general escale. Only modify some buildings and some details but keep the overall size more or less as it is

But who are these changes for? They seem to be for you. Somebody else would want to change buildings differently. Others would want to change some units.

A lot of people think the unit / building scale is off, but from all the posts I’ve read on it, there are several different proposed changes.

Do you think the Town Centre should be bigger? Smaller? A lot of people seem to think the units are too big (relative to buildings) but you’re saying the castle is fine (Keep? Sorry, I don’t know how it’s translated if it’s a translation thing). If a Keep is fine, I wouldn’t think you’d want the TC to be bigger.

The buildings in the alpha game were larger than in the other AoE. It was a mistake of the developers to make them like this and they tried to fix it in the last moments of development in a hurry creating the visual problem that we have today.

I only want to fix the visual problem. I dont want an especific change. I only want a properly proportion.

Edit: but i know that the solution shouldnt be to destroy the playability. Bigger doors, may be some buildings a little taller and finally the buildings that are absolutely unproporcionate should be reworked.

2 Likes

Guess what. Nobody else outside a handful of forum posters would care for bugs either. So bug fixing is a waste of time.

The graphics definitely need some rework, along with their textures to look less cartoon-ish.

6 Likes

Why would anyone bother to censor this? This is clearly an abuse.

3 Likes

see what i said about ppl getting censored or banned. some ppl don’t like to be told otherwise even when it have legit reasons and didnt do anythign wrong like this case.

1 Like

Hey, can you just let some people criticize please?

Nobody asks you to come defending the game. And yet you do this everytime.

All criticism is allowed and you’re also allowed to like the game. And people can criticize without being experts of game design.

Movie critics wouldn’t be able to direct a movie. But they sometimes make very good points about why a movie is good or bad.

And the game is past the stage of constructive criticism. Its been a year. I refuse to provide constructive criticism any longer and will just point out things that I don’t like. Unfortunately, since I play all the previous AoE games, none of the positives of AoE4 actually belong to AoE4 in my eyes. It’s always just the sequel that did nothing substantially new.

6 Likes

And I can do a better job with ChatGPT, in two minutes.


querran algo asi en un futuro xd

no, as you said, money decides game for them, so if stormgate turns out to offer big money, they’ll magically start moving to it, assuming it outdoes aoe4, which will be hard with MS tossing as much money into tourneys as it does

1 Like

scary how on point the replies are, for a text writting AI, in fact, at times i wonder how many participants on the forum already devolved to AI level

People can criticise what they want. Nobody is owed silence in response though. I replied, in this case, because I disagreed.

What do you want? To silence my opinion? Seems kinda ironic, not to mention counterproductive.

I never said anyone had to be a games designer. I was responding to someone criticising pro players for not being games designers.

If you agree nobody needs to be, then we both agree :slight_smile:

1 Like

@GorbMort the problem isnt pro players vs casual players. The problem actually is a visual bad desing that the game has that was caused when the scale was changed without adapt the buildings.

3 Likes

Hard for me to say, as I’m under NDA for being in the Council. I get speculation though, it happens all the time and it’s understandable.

My view as a player is that visual preferences are hard to get right for everybody.