GAME INFORMATION
- GAME BUILD #: 100.19.18390.0
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11
ISSUE EXPERIENCED
Player Color emissive material can only emit white and cannot be set to glow the player color. This has been fixed in AOMR.
FREQUENCY OF ISSUE
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
Here’s the steps to reproduce the issue:
- Create a simple texture and a model that has material details with a channel for player color
- Apply a shader to that so it glows
- Observe player color can be applied
- Create a double emissive or textured model (an advanced material where you can define a different texture)
- Player color cannot be added to the channel because, for those materials, it isn’t defined
EXPECTED RESULT
You should be able to set models to glow with the player color.
IMAGE
How it looks
What it should look like:
GAME FILES (SAVE / RECORDING)
N/A modding issue





