Shift+click doesn't work correctly with groups of onagers

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 128442
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Groups of onagers no longer follow shift+click attack queue. Only one from the group continues the second and subsequent commands.

No other unit I use seems to have this issue. This used to work flawlessly until about the release of the latest Chronicles DLC or the patch that came after.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

Option 1, trees:

  1. Select a group of onagers,
  2. shift+click a line of trees, always skipping one tree between clicks, i.e., to extend a trade route.
  3. The first command is performed by all of them, :heavy_check_mark:,
  4. the second and any subsequent commands are only performed by one of them. :x: If you still have the group selected, you can notice that after the destroying the first tree(s), their command queue is canceled. Only the one that continues still has all commands intact.

Option 2, enemy buildings or units:

  1. Select a group of onagers,
  2. shift+click multiple enemy buildings to destroy them in order and avoid distractions along the way.
  3. The first command is performed by all of them, :heavy_check_mark:,
  4. the second and any subsequent commands are only performed by one of them, others start attacking everything around them, usually destroying each other in the process. :x:

No other unit I use seems to have this issue. This used to work flawlessly until about the release of the latest Chronicles DLC or the patch that came after.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

The entire group of onagers should perform all shift+click commands given to them, not just one of the onagers.

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

  • Here’s a recording, fast forward to 2:00+.
    You can clearly see the entire group selected and ordered to cut down a line of trees, but the command queue disappears after the first command is finished and only one of them continues.
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I can’t seem to edit my original post, so here’s a video and pictures showing the aforementioned problem.

Video from the attached recording

Here’s a folder with all files.

I confirm this. I’ve been having exactly the same issues. It just doesn’t register a shift command which renders siege effectively useless :frowning:

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THIS is sooo frustrating on any forest map. All of my onagers stop after the first command. I have never seen one onager complete the queue

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It does not only happens with mangonel-lines but also BBC or even all siege units. They couldn’t perform shift-command attack against multiple buildings properly