Shift-clicking military commands is inconsistent

Game Version:

  • Build (latest current build)
  • Platform (Steam)


Queuing actions with military units doesnt work properly as soon as more than one military unit is selected.

Reproduction Steps:

  1. Create a scenario with 5 military units (for example 5 scouts) and a few enemy units (for example villagers)
  2. Select only ONE scout and use shift-click to assign him to attack an enemy villager and then move to another position. The scout will correctly do that.
  3. Select now TWO or more scouts and try to do the same, still using shift-click. The scouts will now remain idle.

The bug doesnt depend on the military stance of the units (agressive or stand ground).
I have tested this only with melee units, I havnt tested for ranged units.

Please fix asap (or remove shift-click for targeting, as in previous versions of DE).