Game Version:
- Build (latest current build)
- Platform (Steam)
Issue:
Queuing actions with military units doesnt work properly as soon as more than one military unit is selected.
Reproduction Steps:
- Create a scenario with 5 military units (for example 5 scouts) and a few enemy units (for example villagers)
- Select only ONE scout and use shift-click to assign him to attack an enemy villager and then move to another position. The scout will correctly do that.
- Select now TWO or more scouts and try to do the same, still using shift-click. The scouts will now remain idle.
The bug doesnt depend on the military stance of the units (agressive or stand ground).
I have tested this only with melee units, I havnt tested for ranged units.
Please fix asap (or remove shift-click for targeting, as in previous versions of DE).