GAME INFORMATION
- Build: latest build, the July hotfix
- Platform: Steam / Microsoft Store
- Operating System: Windows 10 / Windows 7 / Mac / Linux
- Gamertag: harooooo1
ISSUE
If you initiate a shift-attack command on a target, and then give a shift-move order somewhere away from the target (to move after the target is dead), the shift queue flags don’t appear, the shift queue doesn’t work, and the units immediately move away.
However, if it’s in reverse, for example the first order is a shift move, and after that a shift attack, the shift queue flags appear, and the shift queue functions properly, where units move to a location and after that attack the target.
So to summarize, “shift-attack -> shift-move” is bugged, while all the other combinations ( “shift-move -> shift-attack -> any number of orders” are functioning properly)
REPRODUCTION STEPS
Here’s how to reproduce the issue:
- select a group of units, standing idle
- hold shift, right click on enemy unit/building
- keep holding shift, right click to move somewhere
- Units will break their attack and will immediately move
GAME FILES
IMAGE & ATTACHMENTS
here’s a short video where I shift-right click to attack, then shift-right click to move, but the shift queue flags don’t appear at all, and the shift queue doesn’t work.
(in this video it looks like i am not holding Shift at all, but I guarantee I was holding shift the whole time. also, I have No attack stance activated, but I assure you, it behaves the same way whatever my attack stance is, agressive/defensive/stand ground…)