Finally the shift queue for unpacked trebuchets is fixed
But why don’t they fix it for buildings?
Here’s clips of how Shift-Attack doesn’t work at all for Castles
vs units:
vs buildings:
Finally the shift queue for unpacked trebuchets is fixed
But why don’t they fix it for buildings?
Here’s clips of how Shift-Attack doesn’t work at all for Castles
vs units:
vs buildings: