Should AoE3 timeline and gameplay ideas move to AoE2DE as DLC?

Should AoE3 timeline and gameplay ideas move to AoE2DE as DLC?

So AoE1 did already move to Aoe2 and we have this idea with Chronicles.

Why not the same for AoE3?

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C’est une question Ă  poser Ă  la communautĂ© du 2, mais bon si certains d’entre eux voulaient les mĂ©canismes du 3 cela ferait longtemps qu’ils seraient aussi des joueurs de ce dernier

Absolutely not. Any content set post-1600 should be exclusively in AOE3.

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Based on what I know about Age of Empires II, it should be very difficult for this game to simulate the war in the Age of Guns and even up to Napoleon’s time. Because observing the screen of Age of Empires II, you can find all the gunpowder troops in the game, regardless of the trajectory of the shot. And so on are very strange, very unreal.

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Maybe it’s technically doable. But I of course hope they don’t do it.

Just treat skirmishers like normal ranged units.
Line infantry may be trickier. Maybe give them a high base damage, high hp and no minimum range. So they still “shoot” in melee and be good at it, like the line infantry in Rise of Nations. Whacky, I know, but still possible.

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Maybe it’s possible, if that’s the case, I’m very willing to try, because I actually like Age of Empires II, but to be honest, I’m really worried about the engine and the graphics, because in this game I think all the gunpowder units are very strange, the shape of the projectiles they shoot. Especially effects of fire and smoke play to all kinds of details, including sound effects. It’s strange that if there is such a day, I think I would like to try it, because I have always been a lover of early modern history.

It is doable - it was be just a massive, massive project. Certainly not worth it as a ‘chronicles’ add-on.

Gunpowder warfare is possible. There’s “Portuguese Civ Mod” for the CD Version that adds Renaissance as a 5th Age and is quite gunpowder heavy. That mod itself also borrows a lot of AoE 3 mechanics such as Mercenaries, XP as a resource (+ shipments) etc.

Its mod creator meanwhile works for FE.

Edit: forgot to mention, you also have more artillery that are for the most part ripped from Cossacks 1, such as the Howitzer or Multi-Barrell Gun

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Nah. Bring Mexico and USA to aoe2 so they can feel our pain too.

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AoE1 was in the same engine as AoE2 so it was a more natural port.

This game’s a completely different engine so it’d be a completely different monster to engage with. End result is extremely unlikely of bearing resemblance to AoE3.

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Here is a chatGPT 1-prompt picture:

I’d rather have the opposite. Port the AoE2 Aztec and the Hindustani campaigns to AoE3.

I’d be willing to be part of a team that does that. I already have the terrain of the Aztec 01 scenario done

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Spahi spahi is the most legendary name of a unit.

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Yes, they will probably do it in due time


It would look like this but in full HD


I had planned to do that for the 20th anniversary in October
 port the Pachacuti, Moctezuma, and Almeida campaigns to AoE 3
 then you’d have campaigns for the missing native civs, plus the Portuguese


  1. Pachacuti (it’s the easiest because it’s just scenarios with lots of Incas)

  2. Moctezuma (it would only use Aztecs until the third mission, when the Spanish and Tlaxcala enter the scene as enemy Aztecs, ending with the siege of Tenoctitlan in style)

  3. Almeida (it would use the following enemies: Spanish in the first scenario; Moroccans, Barbary Pirates, Ottomans, and Hausa in the second scenario; Ethiopians, Hausa, and Ottomans in the third scenario; Indians in the fourth scenario; and finally, Indians and Ottomans in the last scenario) (it would be the hardest to do) (since it uses civs customs too)


And for AoE 2, do the Blood and China campaigns and the historical battles in the 16th century from AoE 3


An AOE2 set in a period from the 15th to the 19th century would be something like Cossacks or American Conquest. Games that I don’t know if you know them.

Although I personally prefer not to add that kind of game modes in AOE2, because that would mean killing AOE3 completely.

Of course, it would be a mix of the two
in America, American Conquest and in Europe Cossacks 1 and 2 (Cossacks 3 is more similar to AoE 3)
what that saga doesn’t have is Africa and Asia as playable settings