Should AoE3 timeline and gameplay ideas move to AoE2DE as DLC?
So AoE1 did already move to Aoe2 and we have this idea with Chronicles.
Why not the same for AoE3?
Should AoE3 timeline and gameplay ideas move to AoE2DE as DLC?
So AoE1 did already move to Aoe2 and we have this idea with Chronicles.
Why not the same for AoE3?
Câest une question Ă poser Ă la communautĂ© du 2, mais bon si certains dâentre eux voulaient les mĂ©canismes du 3 cela ferait longtemps quâils seraient aussi des joueurs de ce dernier
Absolutely not. Any content set post-1600 should be exclusively in AOE3.
Based on what I know about Age of Empires II, it should be very difficult for this game to simulate the war in the Age of Guns and even up to Napoleonâs time. Because observing the screen of Age of Empires II, you can find all the gunpowder troops in the game, regardless of the trajectory of the shot. And so on are very strange, very unreal.
Maybe itâs technically doable. But I of course hope they donât do it.
Just treat skirmishers like normal ranged units.
Line infantry may be trickier. Maybe give them a high base damage, high hp and no minimum range. So they still âshootâ in melee and be good at it, like the line infantry in Rise of Nations. Whacky, I know, but still possible.
Maybe itâs possible, if thatâs the case, Iâm very willing to try, because I actually like Age of Empires II, but to be honest, Iâm really worried about the engine and the graphics, because in this game I think all the gunpowder units are very strange, the shape of the projectiles they shoot. Especially effects of fire and smoke play to all kinds of details, including sound effects. Itâs strange that if there is such a day, I think I would like to try it, because I have always been a lover of early modern history.
It is doable - it was be just a massive, massive project. Certainly not worth it as a âchroniclesâ add-on.
Gunpowder warfare is possible. Thereâs âPortuguese Civ Modâ for the CD Version that adds Renaissance as a 5th Age and is quite gunpowder heavy. That mod itself also borrows a lot of AoE 3 mechanics such as Mercenaries, XP as a resource (+ shipments) etc.
Its mod creator meanwhile works for FE.
Edit: forgot to mention, you also have more artillery that are for the most part ripped from Cossacks 1, such as the Howitzer or Multi-Barrell Gun
Nah. Bring Mexico and USA to aoe2 so they can feel our pain too.
AoE1 was in the same engine as AoE2 so it was a more natural port.
This gameâs a completely different engine so itâd be a completely different monster to engage with. End result is extremely unlikely of bearing resemblance to AoE3.
Iâd rather have the opposite. Port the AoE2 Aztec and the Hindustani campaigns to AoE3.
Iâd be willing to be part of a team that does that. I already have the terrain of the Aztec 01 scenario done
Spahi spahi is the most legendary name of a unit.
Yes, they will probably do it in due timeâŠ
It would look like this but in full HDâŠ
I had planned to do that for the 20th anniversary in October⊠port the Pachacuti, Moctezuma, and Almeida campaigns to AoE 3⊠then youâd have campaigns for the missing native civs, plus the PortugueseâŠ
Pachacuti (itâs the easiest because itâs just scenarios with lots of Incas)
Moctezuma (it would only use Aztecs until the third mission, when the Spanish and Tlaxcala enter the scene as enemy Aztecs, ending with the siege of Tenoctitlan in style)
Almeida (it would use the following enemies: Spanish in the first scenario; Moroccans, Barbary Pirates, Ottomans, and Hausa in the second scenario; Ethiopians, Hausa, and Ottomans in the third scenario; Indians in the fourth scenario; and finally, Indians and Ottomans in the last scenario) (it would be the hardest to do) (since it uses civs customs too)âŠ
And for AoE 2, do the Blood and China campaigns and the historical battles in the 16th century from AoE 3âŠ
An AOE2 set in a period from the 15th to the 19th century would be something like Cossacks or American Conquest. Games that I donât know if you know them.
Although I personally prefer not to add that kind of game modes in AOE2, because that would mean killing AOE3 completely.
Of course, it would be a mix of the twoâŠin America, American Conquest and in Europe Cossacks 1 and 2 (Cossacks 3 is more similar to AoE 3)âŠwhat that saga doesnât have is Africa and Asia as playable settingsâŠ