Should Uhlan cost 1?

But Cuirassiers, Lancers and Hussars are different units with different roles, while Uhlans are just a version of the Hussar.

Because those civs are able to make good use out of both units, but there isn’t a clear reason where it would be better to go hussar over uhlans because if you had hussar as Germany, you would still get uhlans from shipments, and getting both veteran ups wouldn’t be viable because Germany already tend to have struggles with wood because they can run out of population quickly because of how fast they mass unit.

I was waiting for this answer… lancers can do the hussar’s work and cuirassier is a better hussar.
From your point of view Germans could train Dragoons cause its the same as curasiers/hussars but at range

Are they really?
Lancers and cuirasiers are just specialized versions of Hussars, they fit the same roles as Hussars and they do it somewhat better. As France, once you age to 3 you have no reason to build Hussars unless you’re poor on resources.

For Lancers are a bit worse when dealing with other melee cav, but you usually won’t use them that way.

Uhlans on the other hand aren’t exactly in the same role as Hussar. Why? because they are squishy. Sure, you have some overlapping roles, but their main role is to tank damage and kill artillery. And artillery kind of owns uhlans unless severely outnumbered. So uhlans are good at flanking, killing LI and bugging workers out of position.

If Uhlans cost 1 population, Steppe Riders and Keshiks must cost 0 population. And it would still be hard to justify building them.

Steppe Riders are described at being good at raiding villagers, which is false. With 15 attack damage and 150 HP they die to villagers with great coat upgrade.

Both Keshiks and Steppe Riders are way too reliant on upgrade cards, which is bad design. The issue can be easily sovled though. Simply add some part of the card’s effectiveness to the unit baseline. That means, make Steppe Riders deal 23 damage to villagers instead of 15. Make them deal 38 siege damage instead of 30. And then, simply adjust the multipliers on Mongolian Scourge so the units end up having roughly the same damage output as before. That would be 30 damage vs villagers and 45 siege damage if I remember correctly.

Do similar changes for Keshiks and voilà these units are much better and players could even consider using them over having to spam Territorial and Forbidden Army in 99% of games.

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It’s really kinda simple, if France didn’t have hussars they would have no age 2 cav, and no way of countering civs with good age 2 archers/skirms, and if they gave France age 2 currasiers that would be OP

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If cards does not send free Uhlan, then population 1 is reasonable

camel of india sowar need cost 1 pop he very weak

sowar india need cost 1 pop or just give more HP for he

Uhlans are most useful once you clear up the anti cav, the benefit of uhlans is that once you clear up the enemy goons/ musks the uhlans will kill the enemy skirmishers faster than a hussar would, meaning your opponent has less time to send reinforcements of anti cavalry units. In no way is either unit (uhlans and hussars) a clear better version of eachother because they have upsides and downsides. Also, if you catch your opponent out of position with the cannons, uhlans will make quick work of them better than a hussar would, thus giving your opponent less time to react.

1 pop would probably be too much, but I certainly like the idea of an hp increase for the sowar

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Uhlans needs a price drop in terms of coin. Maybe reduce the cost to 50f, 70c and leave it as a 2 pop unit.