Is there a way of making the simdata.simjson file additive? It is a massive file and It would be good to have a small additive way to edit it.
Any guide in that regard?
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I would +1 this aswell. It seems very important to be additive otherwise none of the custom unit mods that use new art files will ever work together
+1 one from me as well.
both for ease of use and mod compatibility.
Yeah, this is a massive problem for modding currently. Devs, please have a look at this!
I’m a bit late to the party but, is this a thing now?
Yes, the Simdata.json was turned into a Simdata.xml and is now additive. Some documentation around model editing was also added to the BANG_Documentation folder in the main game directory too.
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