GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- **GAME BUILD #: 101.101.44725.0
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Skirmishers don’t provide extra arrows when are garrisoned inside Towers, Town Centers, Castles, etc.
It’s due the new Mayan Unique tech, which gives skirmishers a secondary proyectile. All the Skirmisher units are changed for every single civ to include a secondary proyectile, which messes up the extra projectile calculation.
Also it affects genitours in the same way when garrisoning in Castles, since they also get this secondary proyectile.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Construct a Watch Tower in the Feudal Age with any civ.
- Train 5 Skirmishers in the Feudal Age with any civ.
- Garrison the 5 Skirmishers inside the Tower.
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
The Tower should be firing one extra proyectile, but shoots 0
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
The bug is super easy to reproduce, recording is not needed.