Small changes in food related to units

Still its simulation is just a part of a life, a game have a greater opportunity to show the philosophy of life in depth once we dig it harder. Simulation can’t go any deeper than what it is meant for.

what? 20 characterssssss

A game is not a discussion group, it means a devotion to the makers. Its more than a fun time for life time players, there are many players who take the fun at least 100 days of every year in their life time.
If they cannot mean they can learn anything from this game they cannot this long for 20 to 30 years or till the end. That’s why I meant game is probably nearer to the life than a simulation which cannot be more than a part of life that emphasizes to show in the simulator.

Man you’re seriously out of touch with the spirit of this game. Your previous idea was horrible and so is this. Literally everyone is telling you the same thing. It ain’t gonna happen.

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is this auto translate? I have honestly no idea what you are trying to say

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Sorry, it could have been auto translate but it is not, please try to understand

I am not a native English speaker. But I read it as second language. Please try to understand my feelings not the tone.

What is your First language?

Telugu 20 characters

In real life a guy hammering the ground 20 times doesn’t raise a building, a sword hitting a concrete building doesn’t set it on fire, villagers don’t survive multiple arrows fired at them. The game costs, mechanic, hp, attack/armors are not fully real life based. Its an RTS game loosely based on history.

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we can work out the actions according to the time I mean 10 seconds is like 4 to 5 hours so the action is taking for 5 hours in 10 seconds time is relatable its never the mistake anything done to destroy for such a large time need not to be less damage. Its very logical, but not the very logic of living and its supplements.

how does tc make people? they need to have sound of people having ########### in house. by your logic