Snare effect for melee units?

might or might not work in practice depending on the target

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Such kind of effect might be quite broken, I would suggest better something like each attack reduces speed by 0,01, like Obuch armor removal, but after healing the speed is back.

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if they do put in such mechanic it probably won’t be a permanent thing like the armor reduction, more so temporary thing im guessing.

honestly im still not sure why armor reduction needs full HP to recover, imo should be a time based thing but perhpas they want people to make use of garrison + herbal meds more.

if they put snare on militia-line it could work well against archers once infantry reaches them since arbs can’t run away anymore, but against everything else with much quicker move speed it’s kinda meh

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