Age 3 mortar is probably the best siege in the game in fortress, also easy to keep it alive with how fast abuns heal. Out ranges all defences too unlike a falc.
the mortar is useless because the siege damage is very bad also it is slow it takes time to arrive and it is the only thing to besiege that the Ethiopians have if you lose it being out you would have to go to age 4 to make more mortars
2 falcs have 50% more siege damage. Iâd rather have advanced artillery tbh. Obviously it has other things going like taking 3 culv shots to kill for it but except for forts I donât think itâs that much better than a 2 falc shipment for things like outpost spam.
It should be comparable because theyâre the same resource value but Iâd rather be ethiopia vs a turtle civ, so easy to just constantly heal the mortar and well protected by a gascenya mass. Can also go desert raiders wich have a lot of siege and tank a lot of ranged damage.
The mortar lose vs falc you lose mortar AND you dont have any sige
Architecter is a problem. In fact 1 architecter is acceptable, but 5 of them are insane.
Haber cada arquitecto vale 2 de pop y 170 de oro y solo sirven para recolectar madera y construir, y yo creo que sirven para alimentar la economĂa italiana recuerda que carecen de una segunda fĂĄbrica y los pavisiers comen muchĂsima madera los italianos hasta la 4 edad dependen mucho de esta (sin mencionar que sus envĂos de basĂlica tambiĂ©n lo piden)
Si pero todo lo que te ahorras madera es mucho en ves de ser gratis quizĂĄs mejor le hubieran puesto que construya los edificios un 50% mĂĄs barato y que se construya un poco mĂĄs rĂĄpido
No lo sé me gusta como esta ahora hacer que los italianos hagan eso solo los nerfeara dejando en el suelo, los rush fuertes lo pisotean fåcil ya que les cuesta mas war unidades en edad 2
Italia estaba mejor como estaba antes que dices
Who makes 5 though? Most Iâve ever seen is 2. 5 just takes up too much pop and they have diminishing returns for each additional architect on the same building.
I Saw it elo 1500+ player in ladders right now
Well itâs a bad move, delays a lot of villager time and how many buildings do you actually need that fast.
So you Tell me 1500+ elo they ĂĄre playing bad ?
Yeah exactly, I donât think more than 2 architects is optimal.
Primero pide por el nerf de esos guerrilleros con 25 de rango en edad 2.
Venga ellos saben lo que estĂĄ roto y no hacen nada no escuchan a los mancos te aseguro que si algĂșn pro se queja ya lo nerfean
Villagers do but Architects donât. Two architects will build at double the rate of one.
I saw people training 3 architecs now, but you usually donât train the third architect if not beyond age 3, or in a super prolonged age 2.
Yeah, 2 architects build a free building in half the time, if anything I would nerf that, and make it like each architect increment the building speed with the same rate of vills⊠but I donât know if itâs that necessary. It would also need a compensation they would probably have to further decrease the architect cost.
here is an idea, you can build a forward palace/tower to send the mortar there?