Softlock bug in Chronicles: Alexander The Great, Scenario 17

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #:Update 158041
  • GAME PLATFORM: Steam / Microsoft Store / Xbox / PlayStation
  • OPERATING SYSTEM: Windows 11 / Windows 10 / Windows 8 / Windows 7 / Mac / Linux

:play_button: ISSUE EXPERIENCED

In Chronicles:Alexander The Great, If you somehow get villagers hunting for food get killed. Atleast some of them, then if they somehow are interrupted from hunting deers, then villager will stay at that position for the rest of the game. Thus making it impossible to progress the scenario further.

:play_button: FREQUENCY OF ISSUE

So far happened one time in my play through

:play_button: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. First let some of your hunters be killed when hunting deers. atleast 1 getting interrupted when docked. Happened atleast in 2nd part of Flagship docking

:play_button: EXPECTED RESULT

Villager shouldn’t be stay at that spot and rather should go out and try to hunt again if interrupted. Possibly finding resource or if failed then prompt for finding resource from somewhere else instead or when run out of possible hunt spots, player should fail the mission

:play_button: IMAGE

:play_button: GAME FILES (SAVE / RECORDING)