With the nerf to Aztec ERK against infantry in March PUP, it reminds me of the previous Inca nerf against infantry (Bolas warrior and huaraca reduced damage vs infantry). Now these civs who already lacks artillery have more difficulty against infantry mass especially light infantry.
Usually in aoe3 there are 2 counters to a particular unit, for example HI die to LI and falcs, LI die to HC and falcs. For civs without falcs or equivalent, they are already missing this important counter.
Now against mass skirms, properly protected by heavy infantry, civs without anti-infantry artillery has no way to counter. Civs including Aztecs, Inca, China, India, Lakota has no way to deal with a ball of skirms. When using skirms against these civs we don’t need to worry about cannon shots landing on us. Musk skirm mass can confidently walk into these civs’ base without worrying about anything. It is not fair at all.
China has flying crow which is weak and terrible vs infantry. Flamethrower is usable and meme. Consulate artillery cannot be produced regularly.
India is given a bit of compensation with rocket shipments, Lakota has some sort of area dmg cavs that can kinda kill it but still pretty terrible vs skirm mass when theybare protected.
Aztecs and Inca nerfs basically means there is no counter unless opponent mis micro or throw units. The best thing they can do is making their own light infantry and trade evenly against skirms. But they only have foot archers which have low range and longer animation, low hp. Against very strong foot archers that beat other LI, for example longbow mass, malta crossbow mass, Aztec and Inca has literally no counter. Is this a proper balanced game? Or is the devs trying to make the game historically accurate by weakening the native civs again and again?
But I am certain think consulate artillery should be a little easier like paying for them separately.
Part of me wonders if Arrow Knights should be counter-skirmisher units.
But the main unit of aztec are Coyote runners with their excelent panting and cheap cost and decent bulk i’ve found that musketeer units are usually too sluggish and clumsy against them and I’ve defaulted to Pikemen against them when I could.