Some forgotten techs that need a change

It is encouraging to see balance changes in so many areas (even the Lighthouse!), so I thought I’d point out a couple more that feel left out now:

Nahuallatolli (Huehue) makes traps 20% cheaper and increases limit by 2 but the cost is too high (100 wood and 15 favor), especially after already reducing the traps cost by 50% in the previous patches. Either reduce cost or increase the benefits to make it worthwhile. Advanced Traps also feels too expensive at 200W and 200G.

Prophetic Sight (Theia) only increases favor gather rate by ~0.41 for Gaia and ~0.51 for Oranos favor/min per oracle (and oracles reveal enemy building queue, which is mostly useless). For comparison, Perception increases it by ~1 favor/min, and now it only costs 100 resources. Suggestion is to remove the favor cost (8) from prophetic sight to be in line with the other favor boosting techs (Necropolis, Aphrodite tech etc..), because it takes too long to pay off. Sons of the Sun (Hyperion) costs 15 favor but it is a very strong tech, and heroizing oracles costs favor (and 75 resources) so it makes sense. It makes your oracales much harder to kill and increases favor/min per oracle by ~1.51 for Kronos and ~1.77 for Oranos.

2 Likes

These techs cost way too much, especially Advanced Traps.

Agreeing with all of these