Some issues with Battle Royale (loading times, bugs)

:arrow_forward: GAME INFORMATION

  • BUILD #: 43210
  • PLATFORM: Microsoft Store
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

There are some issues with the new Battle Royale game mode, most of them relatively minor.

  1. In the game start-up screen, it always takes a very long time until all 8 players have a tick icon behind their name. Most of the times, there are one or two players for whom the game takes forever to load (at least a minute, but sometimes much longer), while the others are waiting. It could be that there is always someone with a slower pc, but the pattern seems to occur in almost every game.

  2. The estimated waiting time is often not very accurate, and if it shows, it’s sometimes very optimistic. It even keeps updating itself when the real waiting is already much longer than the estimate shown.

  3. The preferred map often shows as a question mark, even if a preferred map has been chosen, especially in consecutive games.

  4. Opening the tech tree for the selected civ (by clicking the civ emblem) works, but if you click Back, and open the tech tree again, it always opens the tech tree for Aztecs instead of the selected civ. This can be confusing.

  5. In the start-up screen, sometimes it shows one player is in a team while the others are in no team. This issue is quite rare and has no effect on the outcome of the game.

  6. If you resign, your rank becomes lower than when you would have been defeated. For example, if you resign while there are only two players left, it could be you end up as rank 6 or 7.

  7. Sometimes, the final rank (“You ranked #3”) is wrong. For example in a game with two players left.

rarely, I’ve come across loading not finish and completely stuck. but given that there are 7 other random players that you don’t know, could be their computer having a hard drive or slow CPU slowing it down.

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Confirmed, sometimes it is completely stuck after a few minutes waiting on the loading screen. The player doesn’t drop but stays in the loading state.