Some questions about the game and the deluxe version

Hi guys, I need to have some information about the game (I’m from AO3de) and the deluxe version.
Let’s start with the game and the collection of resources. Is it like AOE3 in the sense that when you finish collecting them on the map you have the ability to produce them infinitely? Or is it like AOE2 where you don’t have infinite gold? Finally, for the deluxe version, can I buy it like on the 29th, after I’ve seen some videos on twich?

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  1. There is infinit gold though trade. You can trade with any Town Centre, even your own, but trading with allies gives more Gold. Farms are infinite. Only Wood is finite, like any AoE game.
  2. The Premium Edition (not Deluxe) is not time limited. You get 7 days of advanced access (so 28th or 29th if you life in Asia).
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What do you mean by trade? Is it like AOE2 that I have to caravan between my market and one I find on the map?

As I said you trade with Town Centres.
It’s between your Market and a Town Centre.
It it’s an allied Town Centre you get more resources but you can trade with yourself.

Gold is limited on maps with a limited amount of Gold Mines and all military except some Myth units have Gold as part of their cost.You can trade using Caravans with our own Town Centers or teammates Town Centers.

ok forgive me for the clutter, but the more caravans I make or the more gold I can produce? Or is it a single unit that goes back and forth between the market and the city center?

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It works like trade in AoE2 just between a Market and a Town Centre instead of between 2 Markets.

So the more Caravans the more Gold you produce. The longer the distance the more Gold you get too.
They have a build limit though.

Their cost, limit and gold collection rate has been changing between beta versions so no idea how it will exactly be like on release.

Apart what people tell you here, the gold increase you get by distance is not gradual, its EXPONENTIAL. what this mean is, if you get 10 gold for 2 square unit that your caravan did for travel, at 4 square unit distance you wont get 20 gold, but actually 30 gold, and 8 square unit distance you get 100, then 250, and etc.

This is why its a lot better to make your market very far from the TC you want to get gold in, because its give you lots of gold.

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this is done in order to give you a dilemma. get more gold but at more risk of losing your caravans, or closer but gaining a lot less gold

The increased Gold rate is somewhat lowered by the increased distance.
Since the Betas have been changing those values we don’t know the exact curve yet.

But yes more distance is always better but you are limited by map layout and TC locations.

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Hi Guys, sorry for the question but I’m in hyper for this game. In terms of combat, is it like Age3? in the sense that it is possible to produce a good number of troops constantly? Or is it more like 4 that if you lose your army you no longer have time to make it again? I generally only play no rush (+30min). A thousand thanks.

Units produce relatively quickly in the late game.
Also you age up a lot faster in AoM compared to any AoE so the late game is reached a lot faster.
Your villagers are as efficient as AoE3 villagers while costing as much as AoE1/2/4 villagers and being trained faster then in an AoE game.
It takes 25 Minutes to reach the villager limit with a single TC.

It is relatively easy to keep up a constant unit production. If you don’t play ranked (and there is likely no ranked Treaty) then you can enable auto queue in the lobby settings, this allows you to very easily keep producing units in the late game.

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Thank you very much for the reply, by automatic queue do you mean queue of inhabitants or also queue of units? In other words, I can select 4/5 barracks and say to always send out archers (random units eh… I don’t know the ones from AOMR)

AoMR always allows Auto-Queue of Villagers. If you right click the villager button in the Town Centre it will automatically queue a new one as soon as the Town Centre is idle.

In the Lobby Settings you can enable this feature for Military units too.
Each building can only do that for 1 unit.
Also AoMR only trains 1 unit at a time like AoE1/2/4 and not 5 at once like AoE3.

There are Settings for auto-queue on Town Centre. I would recommend enabling auto-queue at the beginning of the match so you star training villagers the moment you load in.
The auto-queue on newly constructed Town Centres can be annoying so you might want to turn that off in the settings.

At last that is how it was like in the Beta it might be a little different on release.

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Probably a dumb question, but is there a way I can check that I got the premium upgrade version in Steam? I thought I did but now i’m questioning that a little bit, but the premium upgrade version apparently still doesn’t activate for another 7 hours anyway per the store page.

Stupid counter question, does Steam even support preloading for Advanced Access?

I can’t preload the game either. But in my experience it’s not worth it unless your internet is slow and your CPU is fast because preloaded games are encrypted and you have to decrypt them when they go live.
Unless that changed since the last time I preloaded a game.

Dunno. I’m fine not pre-loading it, I just want to be able to get the advanced access when it is live, and the extra add-ons is all. I can also just wait the 7 or so hours until the advanced access goes live to see if I have access or not, I was just wondering ahead of time.

Go to account details and purchase history if you are unsure.

Good call. It says premium edition so I should be good. Just seemed odd because Steam releases usually happen at noon my time zone and there are content creators already putting out videos (They may have gotten their own early access I dunno) and it still says coming Sept. 4 on my library. But the purchase history says the right one so I should be good.

Thanks for pointing me in the right direction to check that!