Since the Devs like to keep things in Theme and there’s evidence the next DLC for AoE3 may be one based on the middle east. It may be possible that we may get a Middle Eastern DLC next year, while I am aware there’s significant political scrutiny in that region right now. There is still a possibility it may happen before a Balkan or an African.
So I wanted to make a thread speculating on what may be in such a DLC, especially considering how Viking Sagas expanded Northern Europe while keeping Vikings mostly the same. So a similar philosophy should following this DLC.
Certainties: Things I can say with around 99% certainty from past patterns.
1. Saracens will still be called Saracens since the Vikings didn’t have their name changed but the Mameluke may have some changes based on the speculation below.
2: There is likely to be some kind of widely available regional unit for both the new civs and some past civs like the Varangian Guards. Something like the Camel Archer becoming a regional unit for Berbers and Saracens along with the new Civs.
The Speculation: or rather just me talking about potential civs in this hypothetical DLC.
1. Outremers/The Crusaders: I know they’re not Arabs or Middle Eastern in any way but hear me out. Crusaders are very popular in pop culture, they are an icon. So the Devs will likely not miss the opportunity to put in a civ based on the Christian Crusader States. They can finally make use of the Crusader Knight scenario unit as well, which has been frequently requested to be a trainable unit.
2.Syrian/Iraqis/Any other group of Arabized Semitic people: Honestly both the Iraqis and the Syrians deserve to be in this as they represent the reigion of mesopotamia and the Levant respectively. Thus one can represent the Abbasids and the other the Fatimids, with the current Saracens being the Rashuddin/Umayyads. Though I’m aware only one of them may get in. My vote is on the Iraqis because of the below.
3: Mamluks/Egyptians: The reason for why the Mameluke’s name may be changed, the Devs might actually just called them Mamluks since the Varangians are a thing now which is also a civ named after an Exonym. At least the Mamluks (slave soldiers) had their own language and culture. Nevertheless they can represent both the Fatimids and the Later Mamluk Sultanate.
4: Andalusians/Moors: The least concrete option since they aren’t in the middle east, but they are very much tied to the theme of the DLC. While Berbers represent them now, they did eventually grow their own culture and states. Would be interesting to see how they contrast with their historic predecessors.
Uncertainties: Things I personally am not certain over
Campaigns: I’m more interested in the culture and anthropologics of historical empires along with how they conducted warfare. So I can’t say which significant historical figures would be appropriate to get their own campaign.
There may be more I forgot about since I’m typing late at night, still it’s interesting to think about all this. Any speculation on what a middle eastern DLC would be like? Any ideas for bonuses or unique units/techs? Any disagreements with my listings for possible Civs? Leave them all below.