Sprites for feudal age buildings bugged when spectating with all visible

:play_button: GAME INFORMATION

  • GAME BUILD #: 48987
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:play_button: ISSUE EXPERIENCED

feudal/castle/imperial age buildings will have parts of the dark age buildings over top/underneath them while spectating a game replay. happens with Mediterranean architecture set at least, unsure about other architecture sets, although i haven’t noticed the issue with other ones.

:play_button: FREQUENCY OF ISSUE

  • Less than 25% of the time / matches I play (RARELY)

:play_button: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. play a game (against computer, online, whatever, it doesn’t matter in my experience) where one civilization has the Mediterranean architecture set. play until player with Mediterranean architecture set is in feudal age or longer.

  2. open and view the game replay.

  3. switch player perspective to a player other than the one with the Mediterranean architecture set.

  4. enable all visible, and disable fog of war and other view options.

  5. look at buildings. very noticeable with town center and mill especially

:play_button: EXPECTED RESULT

Buildings, or at least town center and mills, will have parts of the feudal age building sprite layered above or below the feudal/castle/imperial age building sprite

:play_button: IMAGE