Agreed.
In this specific instance I would say current content creators for AOE4 are not doing in depth enough guides for players or players are not taking it upon themselves to learn and improve.
AOE4 and other RTS games I feel require a much higher skill cap to play effectively than many other games people have options to. Like FPS, MOBA’s, and MMO’s. While also I feel this genre of game could really use some of the tools the other games utilize like platinum league, in game achievement unlocks for a civ like a golden gun (beyond the TC having a gold statue). Like a golden ship, or longbow Toxote skin. I’d say a civ tree like an MMO has for character but thats all done in game with RTS games.
Watching a pro helps a ton and so does seeing a build order. However execution and understanding why the pros do something requires a certain level of skill and understanding of a given situation.
Like I didn’t know just how OP the Hulk was vs English on any water map until I ran into as I knew on larger maps in the water it was good however until I ran into a Hulk in the middle of a map it was a very different experience. So when a castor says French are OP on water that doesn’t convert to understanding for most people until they actually experience multiple situations vs it with specific civs.
Plus the game evolves fast being new.
Like my experience with rock walls and springald defense on them hasn’t been that OP. I was beat twice by a Chinese rush however both times I improved my play to counter it. I’ve since run into many rock wall attempts to stop my atks and they fail to even defend the player as my rams or trebs remove them and my army advances.
So until I hit a game where I seriously get stone walled vs someone and have no way of out thinking the play much doesn’t really convert over. Again making learning and strat hard for new players, more so one that are not dedicated as many other games have a more social environment where people share idea’s in game. Not easily done in RTS short of losing to something and not knowing how to adjust a build or strat to combat it.