GAME INFORMATION
- **GAME BUILD #: 101.103.13286.0.
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
In the Thoros campaign, mission 3, I built a TC near the western gold pile (finished at around 10 minutes in-game time). At around 20 minutes in-game time, three enemy monks approach the TC and start converting “something”, despite no viable targets being in their range (all villagers are garrisoned inside the TC, no other units nearby). After that, the TC in question somehow starts being treated as hostile to me, though it is still my building, and I have full control over it: The garrisoned TC starts to target ITSELF with arrow fire, my composite bowman start targeting my own TC and dealing damage to it, and later in the game my castle (after being finished with nearby enemy buildings) destroys my own TC. So, the TC was apparently somehow being converted at range (which should not be possible in multiple ways), but also not fully converted, leaving it in a state where it was still mine, but treated like a hostile building, at least by my ranged units.
FREQUENCY OF ISSUE
Happened only this one time, propably not easily reproducable
REPRODUCTION STEPS
Hard to reproduce:
- Build a TC close to the front in Thoros 3
- Make sure it doesn’t get destroyed
- See if any monks try/succeed at somehow converting it at range
EXPECTED RESULT
It should be impossible to convert TCs, especially at range, and converted buildings should change ownership.
IMAGE
Hard to capture in a screenshot, look at the recording of the game to see the issue
GAME FILES (SAVE / RECORDING)
Here’s the recording. The TC is built at around 10 minutes in, the “conversion” bug occurs around 20 minutes.
SP Replay v101.103.13286.0 @2025.05.23 140924.aoe2record (8.8 MB)