So this is a strange bug that we’ve never seen before. This evening, we began playing maps with ocean/water and ran into an interesting issue.
Our two game would totally get out-of-sync, but we would not receive an ‘out-of-sync’ error, the game would just keep on playing. For example, I knew that the docks of my co-op teammate had been destroyed, but on his side, he was saying that the docks were still there. Also, the speed on his side was incredibly slow, to the point where he was not able to click on peasants and make them do new stuff. I could also feel ‘some’ slowdown, but my co-op teammate was literally 5 minutes behind me in the game. The game would eventually become unplayable.
Anyone seen this bug before? Any fix? The game setup was 2 human players on team 1 vs. 4 AI players on team 2 (4 different civs) on Warring Islands (Gigantic).