Suggested tweaks to the random civ picker

This is actually how Probability works, all of them have the same probability of being chosen. But that doesn’t mean for 500 chances, each civ would be picked the same number of times.

The Law of Large Number states, “As a sample size grows, its mean gets closer to the average of the whole population.” This is due to the sample being more representative of the population as the sample become larger. I’m pretty certain if this was done 100000 times, the graph would become uniform, that is each civ would be selected near equal number of times. Increase the test numbers and it will keep increasing until all of the civs reach the same value.

However, I completely agree with this idea. In fact, I once proposed this idea to this community too. Post Link.

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