Greetings. One feature that I thought would be very useful for the game would be the Strategic/Big minimap featured on Age of Mythology using the Tab key. If you didn’t played Age of Mythology (how dare you, release the flaming camels), this map is invoked using the Tab key and shows (while the key is pressed) a big version of the minimap with emphasis on relics, resources, fortifications and town centers.
Here is the map that I’m talking about:
I think that this feature is really useful because of some problems inherent to the classic minimap:
- Confusing yellow players with gold mines
- Confusing grey players with stone mines
- Confusing stone mines with food sources
- Confusing relics with food sources
- Losing sight of a relic between many dots
- And in cases of people with big monitors, sight problems or simple comfort, just getting a clear picture of the things that you are looking for.
Personally, I don’t think is really cool having to lose seconds during a battle trying to look for a stone mine and confuse food sources or items from the grey player. Or having to focus so much to trying to distinguish if that dot is a deer, a stone mine or some stray unit from the grey player (the same with things from the yellow player and gold mines). You should have a very clear view of the thing that is in the minimap. So that’s why the Map from AoM comes in hand.
The strategic/big minimap on Age of Mythology has tiny little dots for units/buildings and special icons for relics, fortifications, town centers, gold mines and trees. I think this could be expanded to include markets, docks, and food sources.