I toggled off “3D Water” for the first time in a very long time to see what 2D water looked like, and was immediately hit with a dose of nostalgia when I saw the deeper/darker blues of the water and more contrast for the depths…
“2D Water”:
“3D Water,” on the other hand, always looks brighter and less contrasted:
NOTE: I know spec highlights contribute a little to that, but I’m talking more about the underlying colors.
It may just be a personal thing, but something about the deep blue water in AoE2:Conquerors (and probably before) made things more immersive for me. Seeing fish jumping around in the visibly super deep waters helped it feel like an actual ocean with a deep abyss, where the fishing boats were going on a treacherous journey to reach them.
3D water, on the other hand, is often/always a brighter/paler shade of blue and never appears to get too incredibly deep. And the difference/contrast between shallow and deep water is minimal.
Would it be possible to bring back the deeper blues of AoE’s past into Definitive Edition’s 3D Water someday? And into its 2D Water, too?
- Yes, in Googling AoE Conquerors, the blues appear to actually have been much deeper, richer blues than DE’s 2D Water even. I wish I had the option to go to that deep and rich of blue.
So, maybe we could have in Options some sliders for 3D & 2D Water color:
- Water Brightness
- Water Contrast
- Water Shade (RGB) – (Or at least some flexibility. I’d understand if you don’t want us to make certain shades, like 100% Red.)
- Water Saturation
- Water Gamma
- And maybe for 3D Water, an option to keep it animated but remove the sun’s bright spec highlights
Things like that… so we can customize water to our preference.
An in-menu real-time visual for this would be nice, so we don’t need to bounce back and forth between the menu and the game to see what each adjustment does.